RoadCraft Reviews
While rich in content and simulation tools, the experience is hampered by clunky controls, slow progression, and an unfriendly interface. These issues make it difficult to enjoy, even for dedicated fans of the genre.
Review in Arabic | Read full review
Some small issues add up to be a huge problem for RoadCraft, issues that could easily ruin the gameplay rhythm and sense of immersion. However, the game can still be considered a great step towards creating and developing new titles in this genre, and it deserves to be praised and considered worth at least a few hours of experience.
Review in Persian | Read full review
RoadCraft is a deeply immersive driving sim that combines realistic vehicle physics with strategic infrastructure management. While its slow pace and complex mechanics may not suit everyone, those who stick with it will find a uniquely rewarding experience.
Review in Persian | Read full review
RoadCraft is a high-quality simulator focused on road construction. Its wide variety of levels and machinery—along with the fun of controlling them—and of course, the environmental and mechanical challenges involved in operating the vehicles and completing tasks, all come together to make it a standout simulator. Despite some technical issues and a clunky user interface, I definitely recommend it to fans of this genre.
Review in Persian | Read full review
Roadcraft is surprisingly deep and well-made. While different from MudRunner or SnowRunner, it can still appeal to their fans as well as newcomers interested in construction and heavy machinery. The dynamic mud system remains fun, and the visuals and technical scenarios impress. Some tasks do get repetitive over time, and a bit more automation could help'but overall, it's a solid construction sim in tough terrain.
Review in Slovak | Read full review
Roadcraft takes the same formula as the Mud/Snowrunner titles and makes things slightly different. It’s hard to tell you how many hours are in this one, as there are eight different maps and campaigns. I didn’t manage to see everything on offer, but it took me almost 20 hours to see everything on the first map. Based on how skilled you are at the delicate moments this game has to offer, you have the potential for tens, if not hundreds, of hours of gameplay. The online co-op aspect of introducing friends or even randoms into the mix brings longevity and replayability to the table. I didn’t like the fact that you can’t refuel, take damage and load certain resources like sand. But this may be more accessible and appealing to some of the more casual crowd. The hardcore lovers of the previous games may dislike this as well, but I feel that we have to remember this is a game that looks to stand alone in its experience. Either way, it is a fantastic game with loads to do, see and become frustratingly addicted to, with or without your friends.
RoadCraft is not just SnowRunner with cranes. It’s a smart reimagining of what off-road sims can be. By making construction the core focus, it opens up a creative, rewarding, and satisfying gameplay loop that plays like PowerWash Simulator meets SimCity—with the physics muscle of Saber’s prior work. It’s a meditative, methodical experience that shines brightest in co-op but holds up solo, too. And while it stumbles in a few areas—namely UI and AI—its foundation is rock solid.
RoadCraft delivers a satisfying simulation experience, combining problem-solving with an impressive variety of heavy machinery. Though it has a clunky UI and repetitive missions, its engaging gameplay makes RoadCraft a really enjoyable experience, especially when you pair it with the multiplayer support.
RoadCraft carves out its niche with well-executed simulation mechanics, particularly in physics and environmental interactions, making it the closest thing to childhood construction games. It's perfect for players seeking a meditative and precise experience, rewarding methodical reconstruction and embracing a slow, deliberate progression. However, some interactions feel clunky, and the transport AI could be smoother. Despite these flaws, multiplayer greatly enhances the experience, making RoadCraft an excellent choice for fans of Saber’s other simulation games.
Review in Italian | Read full review
RoadCraft is part of a franchise that has made something unlike anything else. The realistic physics, the challenges it provides, and the time it takes to rebuild and restore everything will give anyone a new appreciation for those who work in the industry, all from the safety and comfort of their homes.
Overall, I found Roadcraft to be a fun experience that was incredibly detailed, allowing for a lot of realism within the vehicles and how they would perform in certain locations, whether that be good or bad.
If you have already played Snowrunner or Mudrunner, you will know perfectly well what is going on in this new installment developed by Saber Interactive. This time, we face natural catastrophes by rebuilding infrastructures and enabling roads to access supplies.
Review in Spanish | Read full review
If you can ignore the game’s pointless day-one DLC, you will be in for a uniquely themed construction sim with a lot of attention to detail in RoadCraft, albeit one that is not free of its bugs.
RoadCraft introduces an interesting concept of infrastructure restoration on challenging terrain and creates fun in combining multiple types of vehicles to successfully complete diverse and demanding tasks.
Review in Unknown | Read full review
RoadCraft tries to cater to both casual players and hardcore sim fans but ends up pleasing neither, with oversimplified mechanics undermining immersion for simmers and complex controls, sluggish pacing, and awkward physics frustrating the more casual crowd—though those deeply passionate about heavy machinery may still find value in its hefty content offering.
Review in Dutch | Read full review
Leveraging creative systems and accumulated developer wisdom, Roadcraft achieves remarkable cohesion. Despite minor shortcomings, the $50 investment feels justified, as the core loop delivers both accessibility and strategic depth - a must-try for infrastructure simulation aficionados.
Review in Persian | Read full review
RoadCraft is recommended for its content as a whole. From being able to enjoy a realistic physics system, to being able to control a large number of specialized machinery. It is ideal for those who enjoy meticulous planning and building satisfaction.
Review in Spanish | Read full review
RoadCraft is closer to building sims than to being the successor of transporting goods through difficult terrain. Perhaps thanks to this, I really enjoyed playing.
RoadCraft puts all its eggs in the proverbial basket of innovation, boasting a stellar physics engine and detailed driving and mechanical control systems. But with an inadequate tutorial, frustratingly slow initial progress, and an overemphasis on driving over building, it veers off its own course, losing sight of player accessibility and its own genre's roots.
The game every college student wanted, but couldn't get because they chose to study, is here to make their dreams come true. A good simulator, a little slow, but ideal for passing the time for a looooong time.
Review in Spanish | Read full review