Driveclub Reviews
The crux of the Driveclub experience is in its multiplayer offerings, which foster a great community with your fellow racers online, but only when it works.
The entire time I spent playing Driveclub was time I wish I spent elsewhere.
DriveClub falls short in many small ways that pile up to become insurmountable. Whether it's the dated mechanics, mobile game progression, or the bungled online experience, DriveClub just doesn't have much to offer.
The penalties for my aggressive style of racing seem like they would take all of the fun out of Driveclub for me, given that's usually the only way I can win in this genre, but that is not the case. I enjoy Driveclub a great deal and am looking forward to future updates and getting back online to race against other players. I enjoy the different tracks, beautiful locations and slick-looking cars, and unlocking new rides is always a rush and the thrill of victory is addictive and rewarding.
Driveclub delivers driving fun on gorgeous and expansive maps, offers a variety of ways to race and a bevy of cars to choose from. It won't satisfy your need for a Gran Turismo-esque experience, but it will certainly bring enjoyment to your racing lives.
A solid, well-meaning driving game. DriveClub shares it problems with various other contemporary racers. Speaking more broadly, it's the product of a current, misguided trend towards "social" play.
DriveClub, Evolution Studios' "Forza Killer," has broken down at the starting line. Once it's up and running, it'll surely draw a crowd of hardcore enthusiasts, but being accessible to newcomers is one thing it isn't. Frustrating artificial intelligence and a cheap difficulty system mar what could've been a much more entertaining game.
Driveclub isn't exactly a triumph but it's a polished, very entertaining game that delivers an adrenaline-filled good time. The fun factor remains high throughout, the amazing detail - in both the background and the cars themselves - is a definite accomplishment of note, and the social features are extremely attractive. The solo content doesn't quite cut it, though, and the AI is occasionally too aggressive.
Driveclub's social features help elevate an otherwise unexceptional racer, but the dearth of content and some curious design choices keep it from rising too high.
If you can look past the dings in the paint job there's a lot of fun to be had with DriveClub but be sure not to go in expecting the new standard in racing games. You'll surely end up disappointed.
It’s not its appearance that lets Driveclub down, it’s the racing and all bits in between. The handling of the cars feels solid but the racing aspect is overshadowed by the frustrating A.I. opponents. Its main draw is supposed to be playing the game while online – but this is far too annoying as you get flooded with notifications. Ultimately there are games out there that have done a much better job with asynchronous multiplayer like Need For Speed’s Autolog system. When you sit down and play Driveclub you can see that it had potential, but it still feels like its missing too many components. In the end Driveclub is an incredible looking driving game, but it’s not a good racing game.
If anything, one could describe DriveClub as inconsistent. Issues with required connectivity, sub-par A.I, a fairly shallow career mode and a lack of depth where the cars are concerned hold DriveClub back from being the sort of big-hit exclusive title that the PlayStation 4 will be remembered for in future. However, some great ideas and great handling cars keep the racing and challenges surrounding your friends interesting and fun… as long as you stay connected to the servers.
DriveClub has enough good driving components to be worth a spin, but it doesn't come close to living up to the experience Sony promised with its year long delay. The frustrating AI issues, poor penalty system and unrealized social experience puts it second place behind Microsoft's far better Forza. Perhaps next year we'll see a closer battle between the two. Or, hey, how about a next-gen MotorStorm? That would've hit the spot.
Reagan sums it up best: "Driveclub, despite it's 12 month delay, feels like it has still managed to release too early."
'Driveclub' features all the thrills of high-speed octane driving one can have without having to fear a speeding ticket, however, this isn't a driving simulator of the 'Gran Tursimo' variety. Graphically amazing and technically flawless, 'Driveclub' has more pros than cons. The one real caveat is that it's still just a racing game that isn't particularly fun or hilarious. For those kicks, I heartily suggest 'Mario Kart 8'. 'Driveclub,' meanwhile, is part of the new social racer genre, but its gameplay left me cold. Recommended for racing aficionados, worth a look for everyone else.
If you're considering buying Driveclub without giving the free PlayStation Plus Version a try, you're likely making a big mistake.
If you're willing to take a chance on Driveclub, it rewards you with its all-business design and impressively brief loading times. From a content perspective, it lands smack dab between "bare bones" and "feature-packed," with just enough content that it can't be classified as a glorified starter pack. It's a racing game with just the essentials plus added social incentives that let you compete at your own pace, as long as you're not the compulsive type who needs to win every challenge.
Driveclub has a lackluster set of features to keep players playing what is a pretty solid arcade racer. The good news is, that everyone with a PS Plus account will be able to try before they have to make a decision on whether to upgrade to the full version, or not.
It's then fitting that Driveclub will be offered in a free form for PlayStation Plus users. The offering gives players about a fifth of the full game's total cars and tracks, but is otherwise unlocked for exploration both offline and on. Players can see for themselves if Driveclub has enough to offer over other new and upcoming racing alternatives out there.
When I look at the overall experience that is DRIVECLUB, I find an addictive single-player campaign that left me wanting more and more. The online multiplayer is a fun and competitive mode to enjoy with friends. DRIVECLUB proves to be everything I wanted it to be, with a few exceptions here and there.