Summary: Driveclub certainly has many technical and design issues that may not make it worth a full purchase. However, its core gameplay is agreed to be quite good so it may be worth grabbing for a reduced price
Top Critic Average
What we're left with is a flimsy framework - a sort of clothes horse for content - rather than a truly great racing game. DriveClub is patently intended to attract a global, interconnected audience of fiercely competitive racers but, to quote the increasingly obscure 1989 Kevin Costner film Field of Dreams: if you build it, they will come. And, unfortunately, Evolution hasn't quite built it.
Fast, beautiful, and accessible, but a more modest, conventional arcade racer than its sprawling, open-world peers.
A game that should probably have been cancelled rather than delayed, with its complete absence of personality or new ideas.
Many small tweaks, amazing weather and phenomenal photo mode have turned Driveclub into PS4's best racer. At times breathtaking and always involving, it'll keep you coming back for more.
DriveClub doesn't revolutionize online play, but offers solid driving and just enough features to keep it engaging
DriveClub isn't a huge leap forward but has smart ideas in its multiplayer
Driveclub is a solid, basic racing game with lots of tracks, lots of cars, and very little in the way of personality.
Driveclub looks nice and has a couple of good ideas about handling leaderboard challenges, but the core of it--actually driving a car--drags the entire thing down.
A great multiplayer racer, but quite dreary as a single-player game, DriveClub feels like it needed more time in development to polish out its dings and flaws.
It's then fitting that Driveclub will be offered in a free form for PlayStation Plus users. The offering gives players about a fifth of the full game's total cars and tracks, but is otherwise unlocked for exploration both offline and on. Players can see for themselves if Driveclub has enough to offer over other new and upcoming racing alternatives out there.