Control Resonant Reviews
Control Resonant has moved to an open world set in Manhattan, featuring dynamic combat and highly original exploration mechanics. However, this new title from Remedy is hampered by an outdated design structure, suffering greatly from pacing issues, tedious puzzles and repetitive enemies. An uneven sequel.
Review in Portuguese | Read full review
CONTROL Resonant doesn't try to replace Control. It takes the same foundation and pushes it in another direction, giving you a more physical and aggressive way to experience Remedy's paranormal world. It is weird, sometimes messy, occasionally frustrating, but it rarely feels ordinary.
Control Resonant is a solid sequel. Remedy has changed a few fundamental aspects and transformed the original third-person shooter into a much more action-packed RPG
Review in German | Read full review
"A bold sequel with a unique style" Control Resonant proves that Remedy wasn't aiming for a safe sequel, but rather an experience that redefines the series. The shift to close-quarters combat, movement abilities, gravity manipulation, and the distorted world of Manhattan all lend the game a distinct and unique identity. While repetition and navigation issues prevent it from achieving perfection, when the movement, combat, and world design come together at their best, Control Resonant delivers a standout Action RPG experience. It clearly bears Remedy’s signature style and justifies its existence as a new entry, rather than merely rehashing what worked in the first game.
Review in Arabic | Read full review
Control Resonant boldly turns nearly every pillar of the original on its head while still feeling unmistakably like Control. It isn’t quite as polished as it is ambitious, but that ambition still makes it one of Remedy’s most interesting and audacious sequels.
Review in Unknown | Read full review
Control Resonant is Remedy’s most commercial game to date. The studio made some concessions to make its universe more appealing to a wider audience, while still applying its creative DNA to deliver an open‑world AAA that feels refreshingly different from the norm. Unfortunately, the team’s lack of experience with melee combat becomes evident, negatively impacting the overall experience.
Review in Portuguese | Read full review
Control Resonant is a brilliant sequel that successfully reinvents Remedy's formula with a mind-bending open world, exhilarating traversal and deeply human writing, led by a remarkably moving Dylan. Repetitive enemies and a disappointing French dub hold it back slightly, but it remains one of the best games of 2026.
Review in French | Read full review
Overall my experience with Control Resonant ended with me being very pleased with everything involved, as the combat was very in-depth and was constantly shifting, allowing for new gameplay styles and combinations. The story followed Remedy Entertainment’s usual style that kept me guessing right to the credits, and even then I wasn’t sure what I saw was the truth or if there was more to find. Finally, the game’s world was simply a lot of fun to explore with the various abilities being unlocked that made it easier while also providing me with enough challenges that I had to come back in the future.
On its own merits, though, "Control Resonant" still offers a story that ranks among the better ones in the video game genre, an overall atmospheric open world, and, last but not least, a cool combat system if you're into sometimes frantically fast, spectacular action.
Review in German | Read full review
Control Resonant is an absolute masterpiece of game design. Remedy unleashes its full creative potential in a sprawling, mind-bending Manhattan, offering some of the most surreal and breathtaking environmental shifts ever seen in gaming. Trading gunplay for a relentless, highly aggressive melee combat system was a massive risk, but Remedy executes it flawlessly. Control Resonant is a triumph.
Review in Unknown | Read full review
Control Resonant is absolutely worth the wait. Some of the open-world aspects put strain on the exploration but, there’s enough curiosities and compelling events both in that world and in the combat design to recover every time fatigue begins to set in.
I had my worries after seeing that the follow-up to Control was essentially an entirely different game. A new genre, a new protagonist, and basically an entirely new story. Not many IPs get to pull that off, and in fact, would essentially be the knock-on-death door. But Remedy is a studio that isn’t afraid to answer that door, kick it wide open, and invite whatever multidimensional nightmare is waiting on the other side directly into the living room. That’s why so many love them: they refuse to stay inside the creative lines, which often leads to some of the most memorable, bold experiences in modern gaming—and Control Resonant is no exception.
Control Resonant is one of thosegames that is difficult to explain in words, because a big part of what makes it special comes from experiencing it yourself. Its level design, direction, world, and ideas make it a unique experience. Despite some flaws and its high difficulty, Remedy’s signature is still very clear, constantly making you wonder: “How did they think of this?!”
Review in Arabic | Read full review
While it’s a slow start at a discordant pitch, Control Resonant quickly tunes into the right frequency and hums with humanity. Its frayed edges can sometimes become apparent; its characters, writing, world, and sheer originality vastly outweigh any downsides.
The result is an extraordinarily original experience that excels atmospherically and visually while staying firmly in control of its plot and combat, even if the paranormal elements sometimes slip into incoherence.
Control Resonant is a shining example of what a studio like this can do when given time and patience, and it's surprising and entertaining at every single turn. An astounding game.
Control Resonant is a bold and ambitious open‑world action‑horror experience that builds on the foundation of Control and expands it in every direction. Its sprawling Manhattan sandbox, layered combat systems, and dense lore crack open the series’ paranatural universe and let it spill freely across a chaotic New York, leaving players to explore, survive, and master it.
It’s been a long time since I was as excited to play a game as I was for this one, and I can say that Control Resonant delivered that in almost every way that mattered.
After a few years of silence, Remedy returns with Control Resonant with two stated goals: expanding the lore and structure of the first game and appealing to a wider audience. The latter goal, however, remains unfulfilled: Resonant is a sequel through and through, offering little in the way of a welcoming entry point for those who haven't played—and fully grasped—the original, and featuring a somewhat convoluted opening phase (lasting 4–5 hours). Once past that hurdle, however, the game unfolds into an extraordinary narrative crescendo, keeping players hooked for 40–50 hours of gameplay—spanning the main story, side quests, and the studio's signature rich emergent storytelling (documents, audio logs, and environmental dialogue). In terms of gameplay, it is an open-world action title with RPG-like progression: Manhattan is divided into macro-areas that level up alongside Dylan, creating a stimulating structure that rewards exploration. Combat, however, can easily devolve into mindless button-mashing if you aren't into crafting builds, echoing the repetitive nature of the first game. The real weak point is the technical execution—with character models, lighting, textures, and detail falling short of the studio's usual standards—though this is redeemed by the highly inspired art direction. All in all, Control Resonant is a quintessential Remedy game—unapologetically true to its own identity.
Review in Italian | Read full review
Control Resonant is one heck of a follow-up to Control, with a setting twisted by a paranatural force that's perverted Manhattan into a supernatural playground. Remedy's somehow taken what makes them so unique in the industry and applied it to an open world that becomes what I can describe as a ethereal rollercoaster throughout New York. What unfolds is unlike anything else you'll play this year. Without a doubt, Resonant delivers a memorable return to the world of Control.
