While an improvement over the original release, The Witch and the Hundred Knight: Revival Edition still has its problems. The weak story and annoying characters are still front and center, though the Tower of Illusion is a nice new diversion from them. If you're a hardcore Nippon Ichi fan give it a shot, but pretty much everyone else can give it a pass.
Witch and the Hundred Knight: Revival Edition is a new opportunity to own a modern JRPG classic. While its new features are largely standard fare, its real value is its preservation of what made the original great without being diluted to fit the taste of a different audience. If you were a fan of the original but sacrificed it for a more current platform, or just want a chance to own a title that snuck past you the last console generation, this a great chance to bolster your collection and indulge in a truly unique experience.
For those that never had a chance to experience the action and zaniness of it, this is a solid package. It's funny, has interesting combat, and a unique fantasy storyline that feels dark, yet whimsical and fun. Just don't expect to be blown away. If players are looking for a solid if somewhat convoluted action RPG, this just might do the trick. It's a game done just a little bit better than the original release.
The Witch and the Hundred Knight: Revival Edition is undoubtedly a Marmite game, even more so than its niche Nippon Ichi siblings. For JRPG fans who missed this on the PS3 and are willing to sink hours into mastering its various systems, menus, and combat skills, it can prove to be a worthwhile battle-'em-up. For everyone else, it may be too much of a commitment – unless being bossed around by a super demanding, foul-mouthed evil witch is your cup of tea.
If you're a huge fan of Nippon Ichi's games, then this is the game for you. However, the same reasons that fans enjoy their games are the same reasons to avoid them if you've not liked their work up to this point. The story is absurd, bordering on nonsensical at times. The graphics are disappointing at best, laggy at worst. Combat has a unique multi-weapon approach, but still mostly boils down to mashing the Square button until you can occasionally use a special ability. But by now, you likely know what to expect from this developer. Nippon continues to show that they really understand their demographic. They even have a decent combat system. This is, however, still the same game that released two years ago, with the same flaws and blemishes as before. If you really wanted the game on the PS3 but missed it, then go ahead and grab this. However, if you already own the PS3 version, then there is little reason to pick it up.
The Witch and the Hundred Knight provides more enjoyment when you put more into the game. The deep learning curve requires dedication and patience while you learn the more advanced game mechanics. I enjoyed the dark humor for most of the game, but the scene mentioned earlier, made even me cringe. Yes, the game could have done a much better job at explaining some of the finer gameplay elements, but overall I enjoyed through the game.
The story is horrible, the gameplay is a sea of boring with few bright spots, and there's little worth playing this game for. Though look up the soundtrack on Youtube.
Despite some interesting ideas The Witch and the Hundred Knight: Revival Edition ultimately fails to engage. The plot is surprisingly dull despite letting you take a walk on the dark side and the combat soon becomes chore-like as you diligently spam square until your reach the next area.
It's unfortunate to see something new explored but not working out and becoming the 'simple but addicting' gameplay I assume it was meant to be.
While the story can be a bit much at times, The Witch and the Hundred Knight's gameplay makes returning to Metallia's swamp a tempting prospect.
The Witch and The Hundred Knight was not a bad NIS game but certainly wasn't one of my favorites. As a huge Disagea fan I was left with some good and bad tastes in my mouth, mostly just relating to the quality of the port. I still think the game is worth checking out if you're looking to scratch the itch of a decent dungeon crawler, especially one that is so funny and dark like this game.
The Witch And The Hundred Knight Revival Edition is a good action RPG with solid mechanics and an interesting story. If you like these types of games then you shouldn’t hesitate to pick it up!
The Witch and the Hundred Knight: Revival Edition is a great action-RPG with only a few issues that bring it down a peg or two
Don't overlook The Witch and the Hundred Knight. For a break from the norm of what it means to be the main characters in a video game; for a dark, apathetic and unapologetic protagonist, and, indeed, script as a whole; for a decent loot-based, role-playing hack-and-slash adventure that is far more accessible and improved with the changes made in this Revival Edition; and for fans of Nippon Ichi Software's previous works, this is a game that shouldn't be dismissed based on mere looks and strong language alone. It's crude, but it's humorous, and there is a deeper and more emotional plot under Metallia's swamp than is given credit for.
The Witch and the Hundred Knight: Revival Edition is a difficult game to like. It has a battle system that is challenging but boring to use since it fails to take advantage of the gameplay mechanics. It has a decent story that is bogged down by uninteresting and unlikeable characters. It also doesn't have much for older players who want to find an excuse to return to the game. If you don't mind the quirks and rough attempts at humor, then you may enjoy The Witch and the Hundred Knight.
The Witch and the Hundred Knight Revival Edition is likely not a go to action role-playing video game for most gamers. At times, its complex and the story is not the most gripping tale that keeps us playing hours on end.
A game filled with ambition that never quite reaches its lofty goals, 'The Witch and the Hundred Knight' isn't a bad game, but it's not a particularly good one. While the 'Revival Edition' is a substantial improvement over its predeccesor, the already confirmed sequel needs to double down on these improvements and change the structural flaws still present here. The story is worth experiencing if you can tolerate a character who's intentionally extremely unlikeable, but as an overall package, it stumbles in a fair few critical ways, and ultimately ends up as one of the weaker efforts from a largely fantastic studio.
I have a real soft spot for The Witch and the Hundred Knight. I find that the complexity of its systems add a nice layer of strategy that most "Diablo clones" could benefit from. More than that, though, I find the narrative to be delightful in the way it revels in the Grimm Brothers' sense of villainy, and then sticks you right in the middle of it and left to figure out for yourself if you're comfortable helping a monster that completely evil.
The Witch and the Hundred Knight: Revival Edition is unreasonably fun with a truly interesting story and cathartic gameplay with enough spice to make you consider the best option for every scenario.