inFamous: First Light
Top Critic Average
Infamous: First Light gives us more of the great action of Second Son, but doesn't have the same super-powered variety.
First Light's weird, limbo nature makes it a hard one to pin down. Considered as a DLC add-on, it's pretty generous and fans of Second Son will certainly appreciate the extra backstory and another chance to romp around Seattle. As a standalone game, it earns points for trimming the fat from the open-world template, but is also as generic as they come. First Light is an adequate diversion for fans but unlikely to dazzle anybody else.
Relatively generous in size and scope, but being Second Son in miniature only helps to highlight what a hollow spectacle the game is.
Fetch's origin story hits on several of the same notes as Delsin's tale – making it somewhat predictable – but the action is always great, and the final 20 minutes of this journey are exceptional
Infamous: First Light benefits from Second Son's excellent fundamentals. Its missions and storytelling, however, lack spark.
Infamous: First Light is at its best if you've never played Second Son
Infamous: First Light is a standalone title, but it's more of a companion to Infamous: Second Son than a full-fledged game in its own right. It focuses the best power set from the previous game and cuts out all the extras. The Neon-powered Fetch is a charismatic character, but her story is a standard tale of loss and revenge. If you really want more Second Son, it's worth a go; if not, you can skip it.
Her imprisonment and Sucker Punch's use of a familiar location at the crux of this story breathe new life into neon-powered gameplay loops that had already proven themselves one of the best open-world mechanics yet.
Full stop, inFamous: First Light is more Second Son, which is a good thing. Although I wasn't nearly as invested in Fetch as I was with Delsin's story, this is a great way for fans to return to the super-powered world of Seattle, and an even better way for newcomers to get a taste of the series.
For fans of the story, inFamous: First Light is somewhat dimmed by rewriting events and motivations, but it's carried along by Fetch's fast, agile gameplay and a strong closing chapter. It's not a must-play, but it's a good excuse to run another lap around Seattle.