Fire Emblem Fates: Conquest Reviews
A tactical triumph for the 3DS.
Fire Emblem Fates builds off the foundation set by Fire Emblem: Awakening and expands upon it to give players a more compelling and engaging narrative along with gameplay variety. By offering distinct storylines and game experiences, Fire Emblem Fates is able to appeal to both newcomers and longtime fans of the franchise. Those looking for a lengthy and epic adventure to play on their 3DS needn't look any further, because Fire Emblem Fates is all you need. Fire Emblem Fates is fated to be one of the 3DS' best games in 2016.
Fire Emblem Fates: Conquest is just about as good as an SRPG can be.
Fire Emblem Fates still approaches war from a largely idealistic standpoint, but it makes a quantum leap forward by representing a broader range viewpoints along the way. For a series that has changed incrementally over the last 25 years, this latest entry is a refreshing reinvention.
Fire Emblem Fates: Conquest is a rewarding and deep turn-based tactical game with a grand story and characters I liked enough that losing them in combat really stings. The intense difficulty is squarely aimed at veteran Fire Emblem players, and its satisfying campaign is full of variety and challenge. And even though a win or loss can down to sheer luck, I walked away either satisfied or eager to give it another shot.
Conquest on the other hand is a more enjoyable from my perspective as a strategy veteran. It's much more complex from the start, and offers bigger maps, more interesting objectives (such as point defense or sieges), and a more intriguing plot. You can't grind, so you're encouraged to instead play through the limited amount of sidequests or arena world map battles to fine tune your party makeup. This leads to a larger need for a more tactical approach from just about every facet of the game. It's more thrilling and has a different feel to it, especially if you crave a challenge and blow through other titles in the series.
It lives up to its franchises reputation.
Fire Emblem Fates is so perfectly executed that I wonder how they'll top it as the series progresses. Every complaint from Awakening has been addressed, leading to a fine-tuned strategy game that borders on genius.
Conquest is a challenging game that richly rewards players willing to undergo its trial by fire
Fire Emblem: Fates offers an unprecedented amount of content without falling victim to the temptation quantity over quality. Each of the three total games here features its own vivid branch of the story, and everything from the gameplay to the presentation shifts with it. This is a massive and highly enjoyable addition to the epic franchise that really does stand as one of the most prolific and memorable amongst its contemporaries.
Fire Emblem: Conquest is billed as the "hardcore" side of Fire Emblem Fates, and it doesn't disappoint with its intricate and challenging maps. On top of that, the core of Fire Emblem's relationship mechanics are strong as ever, and the castle hub is a very nice addition. Even if you opt to ignore Birthright, Conquest is a full-featured and satisfying RPG on its own.
Fire Emblem Fates: Conquest is as lethal as it is lovingly crafted, with challenging tactical gameplay that will push series veterans to the edge. It's hugely satisfying when you successfully navigate any of its encounters, and you can't help but be drawn in by the likeable characters and engrossing narrative. I still have to wonder whether three separate releases was truly necessary, but it's hard to argue when the resulting games are all equally phenomenal.
Fire Emblem Fates exemplifies the best way to approach a sequel. It maintains and iterates on Awakening's best qualities, while also introducing new systems that have a profound impact alongside a richer and more poignant story. It's more than just a worthwhile successor to a recent hit. Taken as a whole, it's the best Fire Emblem to date.
Fire Emblem Fates: Conquest is a monument to the elegance of Intelligent Systems. Hard, yet accessible, it's even deeper than the series' standards. Fans will love it and newbies should try it (maybe starting from the Birthright version).
Review in Italian | Read full review
A captivating story and strong cast of supporting characters, along with the very well designed gameplay and impressive breadth of pure content make Fire Emblem Fates: Birthright, Conquest, and Revelation a must own trilogy for the Nintendo 3DS.
Fire Emblem: Fates is a fantastic turn-based strategy game. If you're worried about the multiple versions, you don't need to be. You'll get a full experience with a single campaign, but it's great to know that you can keep going and discover new content long after beating a single path.
Regardless of which version of the three editions you buy you'll be in for dozens of hours of top-notch turn-based tactics – plus a bit of old-fashioned Japanese melodrama
Fire Emblem: Fates is easily one of the biggest and most intimidating entries in the series, but the refined systems and sheer breadth of content, mixed with a colorful and memorable cast of characters, makes this a grand offering for both Fire Emblem faithful and newcomers alike.
Fire Emblem Fates: Birthright and Fire Emblem Fates: Conquest are two great tastes that taste great together. Provided you're willing to put up with the high cost of entry. Even if you only settled on one title you'd be getting an awesome game with plenty of content that will keep you busy.
Fire Emblem Fates is hands down one of the best strategic title ever created. The two branches of the story, Conquest and Birthright, bring new elements on the formula and deliver a solid and unforgettable experience.
Review in Italian | Read full review