Murdered: Soul Suspect
Summary: Murdered: Soul Suspect is an average game for many critics with a sub-par mystery with some interesting ideas that are buried in an avalanche of mediocrity
Top Critic Average
Murdered: Soul Suspect has a lot of great ideas, but none of them come together in a satisfying way.
And it's that underdog likeability that rescues Soul Suspect from the lower reaches of the score table. It's a Good 6, that delightful strata of games that stumble in the technical aspects, but compensate with personality and charm, somehow all the more enjoyable for their imperfections. I can't pretend that Soul Suspect is a particularly great game, but I do know that it's the sort of game I'll still remember - and remember fondly - in five years' time, which is more than can be said for most of its glossier rivals.
There are a few notable characters and story beats in Murdered: Soul Suspect, but they're completely overshadowed by unremarkable gameplay and shoddy production values.
A game where sadly the idea is a lot better than the execution, especially given the low budget visuals and mediocre script.
Figuring out the identity of the Bell Killer is a mission well worth taking, even when the gameplay is trying to pull the experience down into hell
Murdered: Soul Suspect is awash in tropes, but somehow, that's part of the charm. It's a pulpy detective tale remixed as a classic ghost story, and it works as a sort of playable B-movie.
It's easy to be overwhelmed by the many problems in Murdered: Soul Suspect, but if you dig a little deeper, there's an interesting story to uncover.
The game tells an uninspired story by forcing you through a series of repetitive, bland, and unrewarding puzzles.
I really wanted to like Murdered: Soul Suspect, but -- like L.A. Noire -- it's a detective game that manages to gets its most essential quality absolutely wrong. The backdrop of Salem lends a lot to its central mystery, but at no point will Soul Suspect ever put your deductive skills to work. That's fine if you're indulging in an episode of CSI, but I like my thinky games to require more than just passive interest.
In an adventure game, once the puzzles are over, the story is all you've got. Murdered: Soul Suspect, though it was diverting like a bit of light reading, never really hooked me. And that's its biggest problem.