The Technomancer is an enormous open-world RPG with 40+ hours of content that has an expertly-crafted world at its center. Unfortunately, it’s held back by technical issues that are hard to overlook, poor narrative, and unoriginal design.
The Technomancer isn’t necessarily a bad game, it just isn’t a good one.
The Technomancer is a well made action-RPG and the best title released by Spiders so far, thanks to the additional polish and increased size of the game's content. Just don't expect to be able to explore a massive world like those in Fallout 4 or The Witcher 3 or you may be disappointed.
Spider has one of their biggest and best looking games and solid mechanics as well. Yet even with those elements in play, the rest of the game can’t keep up to that standard. I would recommend Technomancer only to those extremely interested in the setting and going into it full well knowing that this RPG has issues.
With its enjoyable narrative and fun quests, The Technomancer is certainly worth playing, even with its bland visuals.
An uneven slab of Mars adventuring, The Technomancer carefully straddles the line between never really being good while never falling into being bad.
The Technomancer offers up a couple of highs and a few too many lows. Its approach to open ended gameplay is appreciated and its combat is fun enough for the first ten hours, but the game eventually loses steam and its story is nothing worth shouting about. To make matters worse, technical problems harm the experience to the point where you'll find it hard to care about the characters during what are supposed to be emotional scenes. There's certainly something here for forgiving RPG fans, but for everyone else, we can only advise caution when it comes to this rough Martian adventure.
In fairness to The Technomancer it is consistent and by that I mean consistently disappointing.The Technomancer ticks all the boxes of a AAA game, but lacks the polish of its peers and does little to stand out as an RPG. Yes, at times the game can really shine. Mainly when you're admiring scenery from afar. This is the part that annoyed me the most. Obviously time was spent to make the game pretty, but at what cost? The writing is predictable and cringe worthy and the combat is boring and dry. Somewhere beneath its surface lies a polished game. Its unfortunate the flaws are so deeply ingrained within the game that they cannot be ignored and it breaks the immersion.
I honestly believe that the team at Spiders wanted to deliver the very best game that they are capable of producing and sadly I think that is exactly what they have done. The Technomancer is not a bad game, but it is devastatingly mediocre.
Developer Spiders’ Technomancer had the potential to be a great role playing experience if it weren’t for its many problems. The combat, while plentiful and entertaining when using technomancy, feels stiff with an over reliance on dodging and ineffective stance system.