Child of Light Reviews
Players attracted to the visuals and style may be alarmed to find the combat so frequent (and the writing uneven), but anyone even mildly interested in JRPG combat should give this game a look. Issues aside, it's a clear sign that even big-budget studios can stray from the beaten path with success. And there is no doubt many players will fall in love with its blend of whimsical storytelling, engaging combat, and an attention to detail that deserves particular appreciation.
Child of Light is a joy to behold, with the tale of Aurora and Lemuria very well told. The way the whole experience has been crafted is nothing sort of fantastic, and this could turn out to be a classic. The story, the characters, the battle system, the art, and the music all shine. This is a game that wears its heart on its sleeve while bringing something fresh to the landscape; it's quite divine. I suppose the time has come to score Child of Light then, and I give this game nothing less than a 10/10
[S]o mark Child of Light as an unfinished work. Its three-pronged idea remains 33% explored: the world is beautiful; the combat progression is callow; the narrative is so obsessed with its own telling that it never leaves the tunnel.
Child of Light will satiate pretty much everyone but the most hardcore of RPG fans, and even then, they'll find plenty of enjoyment. There are a few minor issues here and there that hold it back from instant-classic status that could be enhanced in a sequel or future work, but regardless, Child of Light is a noble effort from Ubisoft Montreal, and another win to put in the studio's diverse portfolio.
With its gorgeous art, exemplary combat, and hand-crafted aesthetic, no RPG fan should miss Child of Light.
Child of Light is a bright spot in a genre overwhelmed by mediocrity. Beautifully retro, yet modern, and incredibly addicting–Ubisoft Montreal has created a rich world and style that is unlike anything I've played before.
Child of Light is one of those games where the less you know about the plot, the more fun it is
Child of Light is a beautiful adventure through a whimsical fantasy world, but its story lacks emotional resonance.
Child of Light portrays this through polish, style and grace And for its troubles, a perfect score
Child of Light isn't the type of game we're used to from Ubisoft, but it's the type of game this industry needs. It's hard not to look at the game and admire its beauty, but underneath the gorgeous visuals is a thought-provoking story that'll draw you in. All of this rests on top of polished gameplay with enticing mechanics.
Child of Light does exactly what it wants to do: tell a beautiful story in the shell of a JRPG.
The visuals, the gameplay, the music, the story, and everything else — when all of these elements come together perfectly and form a true world. A world that takes no effort to get lost in, a world that takes you far away. Individual parts of a game are huge, to be sure, but it is a world that we as gamers truly crave, a world that takes us to an experience beyond anything we previously could have imagined.
A lovable combination of classic Japanese RPG adventure and European folklore, dressed to look like a gorgeous, hand-painted platform game. It's a little too slight for classic status, but it still has some of the old magic and mystery of the nineties Square Enix greats. It's superb value for a download title, and unmissable whether or not you played and loved its inspirations.
A mostly successful experiment at turning one of the world's biggest studios into an indie developer, with the end result being a charming love letter to the best of Japanese role-playing.
A wonderful little title definitely worth your time.
Child of Light does a lot right to make it a great, charming game that comes from parts of the talented team that made Far Cry 3, which is about as far away from that game in every way as it gets.
For Many Gamers, This Will be the Best $15 You Spend All Year
A beautiful game to look at, and wonderfully polished, but a thimble-deep RPG.
Laden with meaning (and in future articles on Digitally Downloaded I'll be writing plenty more about that meaning in the weeks, if not years to come, I suspect), this game uses poetry as its basis and executes on that vision so well that it is, effectively, interactive poetry.