Star Ocean: Integrity and Faithlessness
Top Critic Average
Star Ocean: Integrity and Faithlessness is an RPG that merely fulfills its obligations. It's not awful thanks to a cast of likeable characters and an interesting premise, but an abundance of clichés, uneven polish, and messy combat and AI make it less than memorable. And as its main story only provides around 20 hours of playtime instead of the 60 or more the series usually delivers, some of those obligations aren’t met in full. As for me, I can't say I regret my time with Star Ocean: Integrity and Faithlessness, but 20 hours was enough.
A painfully undercooked Japanese RPG that shows how far the genre has fallen behind its western rivals.
Old school to a fault, the worst thing about this Japanese role-player is it doesn’t seem to have any idea just how clichéd and outdated it really is.
Star Ocean: Integrity and Faithlessness wants to be a grand sci-fi JRPG, but its mediocre production values undercut it at almost every opportunity.
Star Ocean: Integrity and Faithlessness is flat-out disappointing, from its bland cast and story to its problematic battle system and recycled content
Star Ocean's return is a bumpy ride, with slick combat and smart upgrade systems bogged down by a watery story and some frustrating technical designs.
Star Ocean: Integrity and Faithlessness has good ideas but never goes anywhere with them
While Star Ocean started as an innovative series full of fun, bold ideas, its current form amounts to the most middle-of-the-road RPG experience you could possibly have. It's not particularly awful, but in a reality full of RPGs, so many better options exist.
Star Ocean: Integrity and Faithlessness is a weird game in that it's a by-the-books RPG one minute, and a completely new feeling the next. Any future iterations after this one will be a tough sell, but if this is where its journey ends, it had a good run.