MeiQ: Labyrinth of Death
Top Critic Average
Dungeon crawler fans will have a ton of simple fun with MeiQ: Labyrinth of Death. Having another good game for the criminally underrated PS Vita is definitely a benefit.
This was a really fun RPG using a very different exploration. The first-person dungeon crawler view really fits this portable RPG. We enjoyed the exploration aspect of the game and, for some reason, we also had fun with the grinding part of the equiation! The game’s story is also very engaging and the likable cast of characters will keep you coming back for more. After playing the game for our MeiQ: Labyrinth of Death review, we both recommend this fund portable release.
Far from being a bad game, 'MeiQ: Labyrinth of Death' doesn't really try to be much more than simply competent. Its systems and ideas are all strong, but they're tackled fairly gracelessly and just end up feeling rote after a while. I didn't have a bad time with the game, but it's hard to not just recommend playing something like 'Demon Gaze' or even Idea Factory's own 'Trillion' instead for those looking for a great Dungeon Crawler or JRPG on Vita.
MeiQ: Labyrinth of Death is in a weird situation where it's neither hard enough for DRPG veterans nor easy enough for newcomers to the genre. Combined with the lack of gameplay depth and a short playtime, it's hard to recommend unless you really must play every DRPG that hits Vita.
MeiQ hits all of the right marks of a dungeon crawling RPG but fails to capture that sense of challenge, instead opting for light fan service as a substitute.
MeiQ: Labyrinth of Death is a must have game. It is exciting, fun, and features dozens of hours of content. I had a great time exploring its world for my MeiQ: Labyrinth of Death review, and I’ll be going back to it to make a run for its Platinum trophy!
The game has its positives, but it doesn't stand out from the thick crowd of Vita dungeon-crawlers.
There are so many missed opportunities and slipups in MeiQ: Labyrinth of Death. And despite all that, it surprisingly manages to be enjoyable and far less frustrating than other games in the genre.
MeiQ: Labyrinth of Death might not appeal to a wide audience, particularly fans of DRPGs. A shallow narrative, an underutilized battle system and repetition make for an average game.
MeiQ: Labyrinth of Death is a prime example of a below par dungeon crawling RPG. Kinda fun in parts, if not a bit basic and simple, the title has nothing that offers a real challenge and nothing that demands your attention. While the game starts off well enough, very little is added throughout to hold your interest, and it's a struggle to remain enthused about the lacklustre plot and the title's repetitive nature.