140 Reviews

140 is ranked in the 48th percentile of games scored on OpenCritic.
6 / 10
Sep 12, 2016

140 seems like more of an artistic experiment testing the boundaries of games as art; like Bauhaus art, this title is definitely open to interpretation. Some individuals may view it as a deeper philosophical experience while others may just see a bunch of geometrical colourful shapes flying around on-screen. As a game, first and foremost, 140 isn't quite on par with some leading titles within this genre. Despite how well the audiovisual presentation is tied to the gameplay, the ruthless nature of this one does detract from the overall enjoyment on offer.

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8 / 10.0
Sep 8, 2016

140 is a cold, mathematical yet beautiful and sensory platforming experience with a pulsing synthetic soundtrack and reflexive movement.

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7 / 10
Oct 19, 2016

140 takes its minimalist credentials seriously and reduces all elements to the...minimum, emphasizing its excellent controls and level design. The concept is very well executed and this could be a more memorable game if only its content was wider and the price a bit more in a line with what it brings.

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70 / 100
Jan 14, 2020

140 looks and sounds as great as ever on the Switch, though some boss battles and a lack of meaningful post-game content means that it's like an album you'll listen to once and forget about until you come back to it years later.

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6 / 10.0
Dec 23, 2019

A challenging and fairly entertaining delivery, 140 is held back by its amount of content and a feeling that it's past its prime.

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The Digital Fix
Posted by James Eckhoff
Top Critic
8 / 10.0
Jan 10, 2020

Excellent rhythm game that has truly stood the test of time. At the low price point, it is hard not to recommend 140 for any Nintendo Switch owner looking for an enjoyable jaunt through a colorful beat.

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7.8 / 10.0
Dec 16, 2019

140 on the Nintendo Switch is still the same award winning rhythmic platformer, now on the Switch! 140 provides simplistic controls in conjunction with challenging beat-based puzzle-platformer action that will take players only a few hours of their time to beat. The experience is definitely worth the cost of admission.

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GameSpew
Top Critic
8 / 10
Sep 10, 2016

Unlike other famous entries into the genre, with unique and conflicting level designs to offer a break from the monotony, 140 lives on that repetition

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6 / 10.0
Jan 9, 2020

More platforming variety, like special abilities, and incentives, like hidden or hard-to-reach collectables would have been a welcome addition, but as it is I would only recommend 140 to the genre-fan who has to play every single game out there.

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9 / 10.0
Oct 26, 2016

For a small project created thanks to Unity in developer's spare time, 140 is unrivaled. The production and level design is miles ahead of similar games in this genre and it's highly likely that we'll see it's impact on future games

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Cubed3
Top Critic
7 / 10
Feb 3, 2017

140 is a charming, difficult, and incredibly short experience that manages to be both sadistic and inviting the entire time it's on. While it may not last too long, it's still a game any platformer or music fan should invest their time into. While a true platforming juggernaut could finish everything in the game in a few hours, it's the only experience like it, and it's one of the best rhythm platformers ever made.

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82%
Dec 16, 2016

If you’re looking for a challenging bite-sized platformer, you should certainly check 140!

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6.5 / 10.0
Sep 19, 2016

140 is a nice distraction, but sadly nothing more beyond that. The title felt like an appetizer for something that could have been a whole lot bigger. Although the game’s presentation is unique and the action is fun yet challenging, it’s beatable quickly and there’s no real need to replay it after the ending. Hopefully we see more of this type of game soon.

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Digitally Downloaded
Mikhail M.
Top Critic
Oct 19, 2016

I really wish there was more to 140 because while it is a short and engaging experience, I was left wanting more. There's plenty in the game Jepp can build on into a sequel, so for now I guess we just need to play a game of wait-and-see on whether 140 was successful enough to warrant Jepp returning to it.

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8 / 10
Oct 20, 2016

My only gripe with this game was that there is no pausing, which I suppose is not necessary as there are only three short levels with three bosses and depending on your skill you could be done in about an hour or so. 140 is a lot of fun, and if you liked SoundShapes you should love this one. I highly recommend it despite its difficulty because it kept me very happy and busy as I wrote my 140 review, and when a short game grabs you, its always a blast!

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6.2 / 10.0
Sep 7, 2016

140's minimalistic style will either be an appeal or a repellent, depending on your taste.

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7 / 10.0
Jan 9, 2020

Minimalist platformers can be fun on a budget, no doubt, but their wide availability on the Switch as well as down to even mobile devices makes them a challenge to get attention with...

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5 / 10.0
Apr 2, 2020

For now, 140 just felt average, middle of the road. It all works well, but feels like stuff I’ve seen done a thousand times before, but better, with games such as Kuso having simplicity while also being a lot more polished and charming. Not a bad pick for a platformer, but not a unique one either.

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