Event[0] Reviews
Your enjoyment of Event[0] is going to depend on whether you like chatting. Conversation with AI is the real focus of the game, and even though it is flawed, the system works effectively if you give it a little effort. While the presentation holds up its end of things, the gameplay outside of typing feels stunted; the easy puzzles and very short playtime encompass a story that ends right before it goes anywhere interesting. While it's not the best in its field, Event[0] is still worth trying, so long as you know what you're signing up for.
Event 0 starts with original ideas, but lacks the courage to tell the story of an Artificial intelligence and its relationship with the player.
Review in Italian | Read full review
Event[0] is an interesting game that implements text-based interactions in a beautiful and modern environment with fantastic visuals.
While Event{0} ends far too soon, the clever and emotive A.I. is a real treat to interact with. It’s far from a perfect implementation, but the unique and engaging story is one worth experiencing for fans of sci-fi exploration adventures that don’t mind a bit of reading.
It’s difficult to speak more without delving into the story or spoiling. Event [0] is a unique experience and worthy anyone’s time. Especially for those interested into the sci-fi genre and has a fascination of artificial intelligence.
Event [0] is one of those so-called “walking simulators”, it’s an experience where players do a lot of walking while solving some puzzles. I like walking simulators, they are often interesting experiences like a book or a movie. It is important to know that Event [0] falls under the walking simulator category because that genre is not for everyone.
When you get down to it, the only major flaw of Event[0] is that there isn’t enough of it.
Event[0] is an interesting game with a very interesting concept. Think of it like HAL 9000, but much more limited in scope and threat.
Event [0] leaves you wanting more. It makes you wish for a bigger ship, for a more robust chat feature, and for a few more puzzles. Obviously that means the game is doing something right, but it also feels incomplete. That said, Event [0] is a commendable experience, because it ventures into a new and exciting place.
Event[0] is an incredibly interesting game. Set on a small but incredibly detailed space ship and featuring an incredibly unique character, in the AI Kaizen. It will test your brains and your empathy, as well as your patience. Will you argue with Kaizen? Will you be friendly? There's so much to do, puzzles to solve and the space to explore.
Event[0] feels a bit like getting HAL9000’d by BMO from Adventure Time
Overall I was very happy with the experience (well that’s a relative term as their are some dark elements to the story). It’s impressive to see what Indie teams can achieve and the best part is we get games that just wouldn’t be made if the field was only open to the big production houses that have to “play it safe”.
Event[0] succeeds because of that last line there: my relationship with Kaizen. The entire experience hinges on your ability to form a relationship with this character at the heart of the story, an AI of all things. The best books, movies and video games try to make you feel something, and to that end Event[0] is an interesting experiment and a worthwhile experience that stands out as very unique game despite its humble roots.
Event[0] has the length and teething pains of a tech demo, but tells a story to beautifully to overlook without good reason.
An imaginative, atmospheric, and cleverly designed sci-fi adventure that’s over far too quickly.
Event[0] is a visually appealing game with some great sounds to boot.
There is something fundamentally creepy about Event[0], which is an adventure game with a first person perspective. It is very narrative-driven and also quite short, which may have some people scratching their heads at what the fuss is all about. The thing is, it offers you a connection to a character and the way you own the relationship that is built is both unique and deserves the time to properly explore it.
Because of the keyboard game mechanic, Event employs a rather odd movement mechanic where you use the mouse to not only control your direction laterally but forwards and backwards as well.
As is the case with a lot of like-minded sci-fi, Event[0] sets out to blur the already hazy lines between human and machine. It does this especially well with how it coaxes you into communicating with Kaizen.
Event[0] was based off a student project, and sometimes, its roots as such are laid bare. But overall, I’m impressed with how the concept was fleshed out. Like other unique experiences, I hope other developers learn from its brushes with ingenuity. I’m also excited about some of the ethical discussions it could spark. It’s definitely worth a spin in zero-gravity to check this one out.