Prey Reviews
An ornate and clever if slightly under-cooked System Shock successor, which makes the most of a truly magnificent space station setting.
It's let down by lacklustre combat and some annoying enemy design, but Prey is still a compelling, beautiful immersive sim.
Prey's space station is fantastically explorable and its shape-shifting enemies maintain tension when combat doesn't.
With a setting that tells a story better than any human voice, Prey's combat and quests will suck you even deeper into its world.
Though it lives a little too comfortably in the shadows of its influences, Prey is a quality horror-action game
As a mystery, a deep-space haunted house with dozens of stories of tragedy and humanity to tell, Prey is a remarkably successful archaeological expedition — and it manages to compellingly ruminate on what it means to be .
Prey squanders its narrative opportunities but develops into an engaging open-world shooter.
The worst version of Prey is the game its ending thinks it is, an action-y game with stealth elements about humanity and moral choices. The best version of Prey is the game that happens in between, one where you ignore its plot completely, take your time to explore every cranny, and hide in a tree to look at the stars. It fails itself when it tells you what to do, but you have plenty of opportunities not to listen to it and have a great time in the process.
Overall, Prey is a fun game with its highlights rooted in beautiful yet creepy levels that contain a lot to explore, but its lack of originality sadly holds it back quite a bit.
Prey is a first-person sci-fi shooter with plenty of powers and scary alien jump scares.
Prey is a game that's smart about almost every aspect of itself, and yet with that, so crucially modest. It doesn't yank the camera from you, doesn't force you to sit through cutscenes, doesn't demand you sit still and listen to its backstory. It's content to be itself and let you find it, which is a damned rare treat in this hobby. Even more amazingly, for all its array of abilities and powers, you can finish the game without touching them, perhaps even find a narrative rationale for doing so.
Prey is a game that meshes together a variety of ideas into a game that rewards exploration and experimentation and provides players with a fun toolbox with which to do so.
Prey gives you all the tools you need, but allows you to decide how to get to your goal. The fear is constant, as is the joy from getting to safety. Despite a largely forgettable main story, I'll remember my own experience in Talos-1 for some time.
Prey often feels like mash-up of some of the best sci-fi survival horror games of yesteryear and Arkane's previous work. And it is. But it also a title with some wildly unique ideas, an incredibly thick and unnerving atmosphere, and an exemplary soundtrack.
Prey is a solid gaming experience in which we will discover the secrets of the alien DNA investigation committed by TranStar. Its emergent narrative and cohesion between main and secondary missions augur us more than 25 hours of interesting and varied search of the truth aboard the Talos I.
Review in Spanish | Read full review
Prey has come out of relative nowhere to be a truly great campaign experience that succeeds despite some of the game's more muddled aspects. I'd recommend giving it a shot.
Writing over our memories of the Prey that preceded it, Arkane Studios' game is something new and yet strikingly familiar. There's a great deal of kinship to the likes of Bioshock, Half-Life and other classic games, but it's also broader and more expansive in what it tries to do. Regardless of its flaws and similarities, Prey manages to be an enthralling science fiction adventure.
Prey honors all the great games that served as inspiration, but also manages to be it's own thing. It's not perfect, but science fiction and space horror fans will surely love it. Once it clicks, it will take full control of your mind.
Review in Spanish | Read full review
Rather than simply aping the superficial elements of its influences, Prey gets down to the core of what made them great and adds its own imaginative flare for good measure. While I may not remember its convoluted and potentially meaningless story, and can't forget soon enough its incredibly long load times on the PS4, I will always remember Prey's intricate level design, layered combat and the joy I got from exploring Talos I. Hopefully the day comes when I can say the same about Talos II.