Psychonauts in the Rhombus of Ruin Reviews
Despite the fact that this is a first-person VR adventure mostly devoid of the combat platforming that made the original Psychonauts so memorable, it still carries the same spirit. The wonderful writing and solid use of VR make it a fitting continuation to the series that left me pining for Psychonauts 2, especially when it ended after three hours and visiting just a handful of locations.
Rhombus of Ruin is an interesting VR experiment, but it doesn’t do enough with the tech – or the Psychonauts themselves – to make it a must-play experience
Our favorite psychic secret agents return, trading platforming for puzzles and flat displays for a VR headset. The results are sweet but far too short.
Even if our first follow-up to one of the most legendary games ever made is a more relatively small-scale PlayStation VR game, Psychonauts in the Rhombus of Ruin is still an absolute treat indeed, and a must-play for anyone who owns the peripheral.
Psychonauts in the Rhombus of Ruin may have a few hiccups, but these flaws prove to be very small and can be overlooked. After waiting almost two decades for a new entry, Psychonauts in the Rhombus of Ruin may not be Psychonauts 2, but it provides enough substance and allows fans to sink their teeth into something new while we patiently wait for the next entry. Although the game's length is not very long, for $20 you are still getting a good game that, in my opinion, is worth the price of admission.
Nice environmental puzzles in a short but intense, fun and well-designed VR experience. Motion Sickness? Forget it.
Review in Italian | Read full review
Psychonauts in the Rhombus of Ruin is a really good crack at a VR title by Double Fine. The characters will feel familiar to those who have played Psychonauts, but those new to the series will not feel too lost when following the story. However it is a short title that feels like it could have done a lot more with its intriguing setting, and while the tracking was on point most of the time there were moments where it could have been better. Rhombus Of Ruin is a fun experience and provides one of the best produced PSVR titles so far, but it ends a bit too soon.
Another impressive PlayStation VR tech demo, but as a game, and the long-awaited return of a beloved franchise, the experience fails to satisfy.
Whether it's worth playing at that price depends on how into Psychonauts you are and/or how desperate you are for a delightful, well-crafted PSVR game. I'll say this much: as someone who is by no means a superfan, Rhombus of Ruin left me feeling proper excited for Psychonauts 2.
There are a few boxes that you ought to check if you are thinking about Psychonauts in the Rhombus of Ruin. As a fan, it would be all too easy for me too lose myself and say that this is amazing and a must have, but for anyone that hasn’t played it, they might only find an amusing, yet scant VR experience. As great as it is to revisit Raz and the charming Double Fine writing before the sequel debuts in 2018, Rhombus of Ruin is replete with the very things that have plagued early VR titles: short length, lack of replayability, and being so accessible that it requires little skill or thought to complete. Psychonauts in the Rhombus of Ruin is a game made specifically to appease the fans as Double Fine dips their toes in VR development and prepares the world for the second coming of Razputin Aquato, but this level of immersion is like psychically diving into the mind of Tim Schafer himself, and that alone is worth the trip.
Psychonauts in the Rhombus of Ruin serves as a fun side adventure, utilizing PlayStation VR to put players right into the world of the series. It does this well, with the usual excellent writing expected of Double Fine. The point-and-click gameplay is fun, and works well in VR, but the puzzles can and will stump you at some points, causing some extreme frustration. A short game, it is nonetheless worth trying out, especially if you were a fan of the original.
In the Rhombus of Ruin is a masterclass of engaging mechanics and brilliant writing, and it’s got me excited for the future of Psychonauts.
Psychonauts in the Rhombus of Ruin delivers a passable tale that manages to capture the quirky aesthetic and humour of the original game. But its high price point, pedestrian puzzles, and failure to do much of interest with VR makes it something of a letdown overall.
Clever and charming in equal measure, Psychonauts in the Rhombus of Ruin is a decent enough, if overly lean and uneven excursion into VR for one of Double Fine’s most cherished series that could have been so much more.
Not too much more frustrating than a puzzle game that has you spam clicking and interacting with every single object in a given space in order to solve its
Double Fine brings us back some very good memories of Raz and all of the other Psychonauts on this new adventure exclusively for the PlayStation VR, which performs a different gameplay from its first entry and lacks of charm.
Review in Spanish | Read full review
As it stands right now Psychonauts In The Rhombus of Ruin is a fun little VR game that offers a few hours of entertainment but doesn't nearly live up to its potential. If you're a fan of the franchise and already own a good VR headset it's more than worth the $20, but for anyone looking for more will probably be disappointed.
Rhombus of Ruin is short, but it does well as a VR game, a reminder of the colorful quirk many of us like about the Psychonauts world and a teaser of what's coming next.
Trying something slightly different while waiting for the true sequel, Psychonauts in the Rhombus of Ruin is a delightful VR puzzle game that does a great job reacquainting players with the charming and creative cast of Psychonauts.