Psychonauts in the Rhombus of Ruin
Top Critic Average
Despite the fact that this is a first-person VR adventure mostly devoid of the combat platforming that made the original Psychonauts so memorable, it still carries the same spirit. The wonderful writing and solid use of VR make it a fitting continuation to the series that left me pining for Psychonauts 2, especially when it ended after three hours and visiting just a handful of locations.
Another impressive PlayStation VR tech demo, but as a game, and the long-awaited return of a beloved franchise, the experience fails to satisfy.
Rhombus of Ruin is an interesting VR experiment, but it doesn’t do enough with the tech – or the Psychonauts themselves – to make it a must-play experience
Our favorite psychic secret agents return, trading platforming for puzzles and flat displays for a VR headset. The results are sweet but far too short.
Whether it's worth playing at that price depends on how into Psychonauts you are and/or how desperate you are for a delightful, well-crafted PSVR game. I'll say this much: as someone who is by no means a superfan, Rhombus of Ruin left me feeling proper excited for Psychonauts 2.
Psychonauts in the Rhombus of Ruin is a really good crack at a VR title by Double Fine. The characters will feel familiar to those who have played Psychonauts, but those new to the series will not feel too lost when following the story. However it is a short title that feels like it could have done a lot more with its intriguing setting, and while the tracking was on point most of the time there were moments where it could have been better. Rhombus Of Ruin is a fun experience and provides one of the best produced PSVR titles so far, but it ends a bit too soon.
Nice environmental puzzles in a short but intense, fun and well-designed VR experience. Motion Sickness? Forget it.
Review in Italian | Read full review
Psychonauts in the Rhombus of Ruin serves as a fun side adventure, utilizing PlayStation VR to put players right into the world of the series. It does this well, with the usual excellent writing expected of Double Fine. The point-and-click gameplay is fun, and works well in VR, but the puzzles can and will stump you at some points, causing some extreme frustration. A short game, it is nonetheless worth trying out, especially if you were a fan of the original.
Not too much more frustrating than a puzzle game that has you spam clicking and interacting with every single object in a given space in order to solve its
In the Rhombus of Ruin is a masterclass of engaging mechanics and brilliant writing, and it’s got me excited for the future of Psychonauts.