Warhammer 40,000: Dawn of War 3 Reviews
Once again, Relic has done a great job at bringing Warhammer 40,000 to the digital world. Anybody who is into Games Workshop's biggest and best will love this, as will those into RTS titles. It may not be a substitute for the tabletop game, but it's a great play nonetheless.
Dawn of War III is a Storm Shield-solid title carrying a few minor irritations. It can't possibly leave the blast crater its predecessors did, but it's still an absorbing, invigorating, chaotic RTS with the firepower to impress.
The story campaign is a bit of a chore, but the multiplayer is an exciting mix of RTS and MOBA – and may just be the next big thing in strategy gaming.
Dawn of War 3 may not be revolutionary, but it's certainly an improvement on the previous iteration. Bringing in the best of Dawn of War 2 to the RTS elements of the first, the game is only let down by a rather boring campaign that acts more as a tutorial for the excellent multiplayer.
Neither strategic nor hero-oriented components of Dawn of War III are able to compete with the previous games of the series. Single story campaign for all three factions at once is chaotic, unsurprising and absolutely unable to give you any challenge. Missions are boring and monotonous. Multiplayer feels a bit better, but MOBA elements instead of complex base and army management do not fit this game well.
Review in Russian | Read full review
The factions may be familiar, but the rest of the experience has been significantly changed in this latest battle between the Imperium and filthy Xenos scum.
Some of the game's flaws are significant, including the frustrating meta-game UI and problematic Skulls system. Thankfully, the highly functional gameplay goes a long way toward leading to a positive experience. So, I declare Dawn of War III cleared of all charges of sedition and heresy, but sentence it to a punishment of several lashings for wasting this Inquisitor's time at key points during the interrogation.
And just like the action-RPG direction of the second outing, Dawn of War III once again has made us eagerly anticipate what's next for the series.
Surely, the Inquisitor's eye will be ever scrutinizing of this one, but I think the franchise has been spared the order of Exterminatus for now.
Dawn of War III is the best looking RTS out there. It boasts graphics, art, and animations that are unparalleled within the genre. Its battles are beautifully crafted, wildly entertaining, smooth, and polished. However, the single-player experience suffers from predictable flatness and a drawn out tutorial phase, while multiplayer content is in need of additional content.
Warhammer 40K: Dawn of War 3 is flashy and loaded with complex, micromanagement-heavy warfare. Its single-player campaign is long and challenging, but feels uninspired because it rarely makes creative use of the three factions' abilities. In multiplayer it's even more demanding and intimidatingly chaotic, but with only one mode and not a lot of maps, it seems limited. Relic deserves credit for not simply remaking the same game with prettier graphics, but this hybrid approach doesn't feel as strong as Dawn of War 2's memorable tactical focus.
As an experiment in how far the boundaries of what constitutes an RTS can be pushed, I admire Dawn of War III for what it's tried. It may not have entirely pulled it off, but there aren't many games that play like this (WarCraft 3 fans, this one's for you), and there aren't many trying such interesting things with the way their factions are designed.
Warhammer 40,000: Dawn of War III is one of the best modern RTS games today. It's well-made, good looking game and refreshing for its series.
Review in Turkish | Read full review
Dawn of War finally returns with a fascinating, if imperfect, twist on the modern RTS.
Dawn of War 3 has overly dominant elites, and a merely serviceable campaign, but it captures the power of mass battles well.
Dawn of War III is a solid entry into the series, the campaign is a refreshing and well-built return to form. I've had as much, if not more fun in multiplayer than I've had in the previous games. All that remains now is to wait for the inevitable expansions, desperately hoping they bring your favourite faction back (c'mon Tau and Necrons!)
Warhammer 40,000: Dawn of War III is a fast-paced RTS that delivers a good blend of the old and the new to make it a lot of fun for both newcomers and veterans alike. With powerful hero units to break the mold and addictive combat to fill in the cracks, Dawn of War III manages to deliver an RTS experience that lives up to the Warhammer 40K legacy.
It benefits nobody to see heroes so emotionally minimized in their single-minded pursuit of a powerful artifact.
Its flaws are legion, but I can't begrudge the game when it's so much fun to play. The single player is shallow nonsense, but the game pulls it back in multiplayer, and Warhammer fans will struggle not to smile when everything whirrs into explosive motion.