What Flinthook does do well is keep the variety of enemies, rooms, and environments strong from start to finish, and, generally speaking, the difficulty curve is reasonable. There's always the risk that random elements means a game will take massive momentary spikes in difficulty when you get unlucky and the algorithms work against you. Flinthook avoids that, and progress through the game does feel good, but it struggles to be compelling.
Flinthook makes you a space vigilante. You need to conquer the space, ship-by-ship to regain what's yours and then a bit more. It features randomly generated levels that will make you go furious and then retry. And retry. And retry. Because it's a bit addicting.
Review in Polish | Read full review
Captain Flinthook is a fun character to play as and the way the procedural levels are generated, they just do not do him justice.
Despite cribbing gameplay elements from a number of different games, Flinthook manages to be its own unique beast. Its unforgiving and repetitive design is not for everyone, but those craving pixel perfect platforming with a dash of difficulty will find a lot to like here.
An enjoyable and fast paced game well suited to those looking for a challenge, with the hookshot mechanic making traversing the game a joy. The game is only let down by a punishing difficulty level that forces you to replay hours of sections you've already cleared, as well as enemies and ideas that become repetitive the more you play.
Review in Arabic | Read full review
While Flinthook was a swashbuckling good time, the poor level design and odd level system keep this title from being great. Despite the problems, this is a tight platformer with a lot of personality and fun mechanics.
Flinthook is beautiful, balanced retro platformer with an unnecessary roguelike structure.
While some may dismiss Flinthook initially, the game will sink its hooks into you if you give it a chance. The controls are sharp, the progression is satisfying, and the vibrant and unique art style will keep you smiling along the way.
It's an odd complaint, but Flinthook really does feel like a high-calibre platformer trapped within the confines of a popular genre. It's a blast to play and I don't even mind just how punishing it can get at times, but the interest wains as soon as death occurred. It took me straight out of the zone when playing and when the game doesn't have much to it beyond the gameplay, it's a bit of a downer. The foundations are there, but really the curtains don't match the décor.
You can see, how much work was put into Flinhook by the developer. Unfortunately the difficulty level sometimes spikes over the top, which makes it a game for the most persistent players.
Review in Polish | Read full review
Flinthook would have been a much better game with handcrafted levels as opposed to being a roguelite and one that needs some tweaking visually.
Colorful, cheerful and fun, Flinthook is not only a joy to look at, but above all also a blast to play. Too bad for its uncompromising difficulty and its poor balancing, that prevent this roguelike-platformer from becoming the next cult classic on the indie scene.
Review in Italian | Read full review
Building up your stats and skillset between runs is a great reason to keep playing, though the lack of content may leave anyone not interested in high scores wanting
A satisfying, moreish take on the roguelike formula, and one that's most likely to appeal to genre naysayers.
Flinthook is a roguelike platformer centered around a single object… a grappling hook.
Visually and in audio design, Flinthook is a joy to behold and melds exceptionally well with the gameplay.
Although it won’t last hundreds of hours like Spelunky or Binding of Isaac, and while it doesn’t have the amazing gameplay loop of Rogue Legacy that made me want to keep playing that game forever, Flinthook captures enough of the genre to satisfy that itch for a couple dozen hours.
Flinthook sucks you in until you look at your clock and realise it’s 2AM and you’ve been playing far longer than you thought.
If you like fast paced action games with a retro twist, then this is going to be one of those five star games that you’ll love. If you hate these type of games, and you know who you are, I would say give it a go and persevere, because it does reward the effort.
The roguelite design leads to some repetition, but the gorgeous art and great style (even in the face of well-worn scenery) helps make up for that and other shortcomings. Be prepared to die a lot, but if it clicks for you, be prepared to want to jump right back in for another go. That's what happened to me, and I had a fantastic time with Flinthook in spite of bothersome issues.