Ultra Street Fighter II: The Final Challengers Reviews
Beyond its core, though, The Final Challengers' value prop is pretty bad, and with no real modes outside of Arcade to makes this edition particularly appealing, there's little reason to need it. It's true there's online play, which does feature a clever point-based ranking system, but the former is not new and the latter is not so compelling as to drive player investment. Ultra Street Fighter II: The Final Challengers will make a fine gift for a youngster or acquaintance Street Fighter celibate, but it's probably not worth your time until the price goes down otherwise.
Ultra Street Fighter II doesn't offer true value for money and represents Capcom at its most lazy and exploitative; this really should have been a low-cost digital download. It's still a fantastic one-on-one fighter, but before making a purchase you need to seriously ask yourself if you need another version of this game in your life – and if you do, you should perhaps explore cheaper options.
Ultra Street Fighter II tries to add a robust package around its tried-and-true Arcade mode, but much of that package doesn't pan out. All that leaves is the Arcade and Versus modes and for as great as Street Fighter II is, it's a game that also shows its age after a while.
The idea of bringing a Street Fighter game on the go is great, specially when you have the possibility to share the experience with someone else. While not perfect it offers a fun an addictive experience while playing with friends.
Review in Spanish | Read full review
There’s a surprising amount of content here, but also a surprisingly large price tag for a game that's 26 years old.
Ultra Street Fighter II: The Final Challengers is a tribute to a classic. Street Fighter II made the fighting genre what it is today, and this game certainly celebrates it.
Despite having little novelties and being the most complete version of Street Fighter II to date, the specific additions for the occasion does not just excite us.
Review in Spanish | Read full review
Ultra Street Fighter II is an admirable effort; a pitch-perfect version of Street Fighter II on the Nintendo Switch. Capcom has re-balanced the game from its Super Turbo release, thrown in the Super Turbo HD Remix art, and added some additional Switch-only modes. Unfortunately, the whole package just feels adequate. Ultra Street Fighter II doesn't feel like it goes above and beyond for the series' 30th anniversary and the asking price is steep for what's there.
Ultra Street Fighter 2: The Final Challengers is a solid addition to the still thin game library of the Nintendo Switch. Sadly though, the new game modes feel sluggish and even flat-out mediocre due to the lack of emotion, making gamers wonder if paying $40 bucks for the experience is actually worth it.
Review in Spanish | Read full review
As an exercise in nostalgia, or an introduction to one of the most seminal fighting games, Ultra Street Fighter II: The Final Challengers is great. Its new modes, characters, and features are ultimately disappointing though, making the definitive edition of Street Fighter II less meaningful than it should be.
Ultra Street Fighter II retains all that made the original SFII a classic: solid gameplay, charismatic rooster... that now you can enjoy and share everywhere. It's as fun as it was 25 years ago, but at the same time, it feels like a missed oportunity: the new modes doesn't add nothing new or interesting enough (and Its price isn't cheap).
Review in Spanish | Read full review
It might sound strange to call an anniversary repackaging of a decades old title a "must own" for a new system, but Ultra Street Fighter II: The Final Challengers is just that well produced.
There are no drastic changes, just smudges at its corners, and the failure of any apparent dramatic variations feels disappointing in its own right. Capcom could very well have tried something different and experimental, and I think that attempt would have had more virtue than simply a good, portable version of an existing game. Ultra Street Fighter II is indeed fun to play, but I can't help but feel sad to see a legend retire by aiming for the middle.
It's still amazing that such an old game can remain so playable after all these years, although it's equally incredible that Capcom still insist on charging full price for it.
Meet the new Ultra Street Fighter II: The Final Challengers, mostly the same as the old Street Fighter II. Beyond the veil of some visual wizardry and a few rote fleeting fluff modes, this is the old school foundation that a lot of folks built their fighting game careers on. That's not a bad thing, especially with the Switch's on-the-go hook, but it could just as easily have been a downloadable release.
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Review in French | Read full review
Street Fighter 2's core gameplay remains as fundamentally strong and compelling as ever, with the Switch breathing new life into it. Fans of the franchise, and of fighting games, would be remiss if they didn't pick this up.
Ultra Street Fighter II: The Final Challengers is a fun fighting game with interesting new mechanics and touted as the definitive version of Street Fighter II, but it comes off as lazy and overpriced, padded with a lackluster buddy mode and an unnecessary and almost broken "Way of the Hado" mode reminiscent of the worst of the Wii era.
Street Fighter 2 on Switch is a disappointing release made worse by the rip-off price.
Street Fighter 2 remains a good game, whatever incarnation it appears in, but the new modes add nothing (and are bad) and it's far too expensive. A conundrum, then, and one only you can decide if you're willing to pay out for.