Tokyo 42 Reviews
An intricate, beautiful playground for some enjoyably open-ended assassinations.
Beautiful, strange and sometimes a bit fiddly, Tokyo 42 offers a dazzling toybox to explore.
Thanks to the imprecision of its shooting controls and the cheap behaviour of its AI, I could never really develop any confidence in Tokyo 42's frustrating combat. Which is a shame because, glitches aside, I really loved exploring the wonderfully crafted world and the simple yet still challenging nature of its stealth-based assassinations. This tiny hitman game dresses smart, packs the right kind of ammunition and certainly aims its sights high, it just doesn't quite nail the execution.
This beautiful cyberpunk playground holds a staggering amount of detail but not enough reasons to stay.
Visually stunning but wholly underwhelming, Tokyo 42 fails to capitalise on its inventive premise.
Tokyo 42 has a lot of potential, and moments of greatness where it can deliver satisfying action, but unfortunately gets bogged down by an annoying camera and notable structure issues and technical snafus.
Tokyo 42 is an inventive and strikingly attractive game, with a very natural blend of stealth, combat and figuring out a path, unfortunately hamstrung somewhat by absolute fealty to its isometric perspective. ... An impressive accomplishment, but sometimes a grating one too.
Whilst some of the gun mechanics don't work as well as they should, there's still lots of missions, customisation, and a cracking electronic soundtrack in the vein of Hotline Miami.
A beautiful game that falls flat on its gameplay once you surpass its first few hours.
Review in Spanish | Read full review
Even with the occasional camera-related annoyance and a couple of less-than-stellar timed platforming challenges, Tokyo 42 is a thrilling game.
Tokyo 42 offers a pretty cool city of the future to explore, a beautiful art style and tributes masterpieces of both game industry and film industry with great class, but fails to provide an entertaining experience. The game it's quite too hard in part of its (many) missions because of its stiff camera and its not so pleasant way to aim, plus, it has technical problems.
Review in Italian | Read full review
As far as debut projects go, Tokyo 42 is a great game with a fascinating sense of style and a confident swagger, let down by a handful of little things. Controlling how to shoot takes some getting used to and that sharp increase in difficulty was unwelcome to say the least, yet I had a fantastic time sneaking around and assassinating targets however I wished. A great effort.
With engaging combat and a story to accompany it, Tokyo 42 is a great addition to the ID@Xbox program.
With nods to Bladerunner and an isometric design that harks back to Amiga games, this could be great fun if the campaign mode wasn't so tricky
Tokyo 42 is fresh and exciting game that combines a few simple ideas. And in our time of clones and the annual blockbusters this is simply priceless, so it is highly recommend you to try.
Review in Russian | Read full review
Inspired by masterpieces like Syndicate and GTA, Tokyo 42 is both fascinating and imperfect. This frenetic shooter is set in a futuristic metropolis, dominated by violence and pop-culture.
Review in Italian | Read full review
Tokyo 42 has been sold on the strong, vivid visual design of its world, but how player's view it is at the root of the game's biggest faults when it comes to play. The isometric angles and transitions between them often hinder smooth movement and a player's understanding of where they are in the world.When the game comes together as intended, it serves up inventive missions with the thrills to match its obvious influences, but those moments are broken up too frequently by frustrating design choices.
While I was originally extremely excited for Tokyo 42's stylistic cyberpunk world, I found myself dreading it after an hour or two. The city may look great, but it gets in the way of the game itself. Combine this with a poor aiming system, crazy difficulty spikes, and an uninteresting multiplayer, and you're left with a game that rarely manages to be enjoyable.
Some flaws in perspective and a few attempts to do a little too much don't detract from a solidly entertaining shooty sneak-'em-up.
An isometric shooter with a ton of style, and a lack of complexity that works in its favour.