AereA Reviews
AereA is not the best option if we are looking for a strong RPG experience. It is instead a boring experience that saddly shows great intentions but fails offering an extremely repetitive mechanics.
Review in Spanish | Read full review
AereA is artistically great, but has some issues with its gameplay. Poor design choices and some bugs are the flaws of a game that is uplifted only by its wonderful soundtrack.
Review in Spanish | Read full review
Make no mistake, AereA is an interesting take on dungeon crawlers that has an interesting conceit. With the game's theme centered around orchestras is something that I have genuinely never seen before. Unfortunately, this is where the innovation ends. The final product is a reskin of a paint-by-the-numbers dungeon crawler that is devoid of motivation, originality, or replayability. If you are looking for an action RPG to steal hours of your life, you may be better off taking a look at a certain other release from last week. The only thing that the two games share is a hellish undertone. Being boring as hell counts, right?
It's an action RPG with no action, and it's just not fun.
Although having a few highlights in both the art design and soundtrack, AereA falls down in almost all other areas – a dungeon crawler that offers nothing new, other than a cool concept, and fails in the things that are essential to an action game, such as combat and quest design. It may offer local 4-player co-op, but even playing with friends won't bring this game to life.
AereA puts a fun and intriguing spin on the dungeon crawler-RPG style, making the entire game about music.
AereA is a dungeon crawler in which the graphic design is inspired by real musical instruments: despite this original idea, the game offers nothing but redundant gameplay mechanics and a boring adventure to the player.
Review in Italian | Read full review
AereA takes the original concept of a musically themed RPG but doesn't do much with it. The combat is too easy, and exploring different regions is unexciting. While there are a few pieces that stand out, none of them make up for an overall dull experience. What could have been a unique game is, unfortunately, a boring one.
Aerea is too simple and ripetitive to be considered a good game. There aren't changes of the rhythm of the gameplay and game has no own identity.
Review in Italian | Read full review
Aerea‘s story is great, the concept is lovely, but the execution doesn't hit the right note. It's colourful, full of bombastic music and character, but lacks depth and fluid gameplay mechanics.
This stylistic game world revolves around music, it being both your weapon (Quite literally!) and your enemy.
I like the world and the characters, as well as just switching my mind off and ploughing through things in a relaxing way. But as it currently stands, the price is way too high for a game of this level and I don’t understand the thinking in putting it in a price band in which it is competing with bigger titles
AereA's priority is to make the player feel totally engaged in a mystical world that has been fully committed to representing the power of music. I found myself astounded at how many mechanical holes this game contains when its visuals are so contrastingly stunning.
AereA has one of the most imaginative game worlds that I've seen in a long time but the overall lack of challenge and crazy amount of glitches make it an ultimately boring yet undeniably irritating experience.
AereA missed the mark. This game was simply not enjoyable and after this review I do not see myself going back to play more. I made sure to play all 4 characters in an effort to see if it got better, however I was let down. Movement, Combat, and level progression are not interesting in the least. Boss fights feel like choirs rather than fun encounters. To wrap it all up the look and feel of the game is boring and drab, lacking the uniqueness to have it stand out amongst the other Action RPG’s on the market. If you are interesting in an Action RPG to buy your time, look somewhere else; AereA is not that game.
AereA could have been a decent or even average rpg, but despite multiple replays it was broken for me.
"This game is a symphony of shit, and the crescendo is having a hernia trying to push said shit out."
Maybe a bit closer to home, it’s the game equivalent of getting one of those acoustic guitars that’s all plastic on the back. It’s serviceable for giving your hands something to do, but try to take that thing on a gig and you’re just going to get laughed at.
Not even the great music and musical background can save AereA, a shame because it has huge potential to become something entirely different. Still worth buying if you want to play an easy game in the local co-op mode but for most gamers just buy the epic soundtrack and leave the game unheard.
While the game has a gorgeous artstyle and follows music and instruments thematically, it has many issues. The game is slow and a lot of its playtime seems to be made up of backtracking and repetitive content. Unless you are looking for something slow and simple to play couch-coop with, you might want to skip the game at its current form this time.