Assassin's Creed Origins Reviews
A brilliant setting, new systems, and familiar features blend together for a strong prequel to the Assassin's Creed series.
Assassin's Creed Origins is a deep-dive into a truly stunning realization of ancient Egypt, with a rich series of cultures, genuine characters, and more mission variety than any other game in the series. The combat is challenging and thoughtful, and while the loot system doesn't match up to games like Destiny 2, there are enough different weapon types and enough enemy variety to keep you swapping between weapons, catered to the situation. The RPG elements encourage challenges of their own, and even despite a handful of bugs, I desperately wanted to keep playing.
Assassin's Creed returns and its vast and evocative Egypt inspires wonder - even if much in the game remains familiar.
As beautiful as it is deadly, Origins' Egyptian playground is finally everything you wanted the Creed to be.
Expanded progression, open-world freedom, and a fascinating backdrop make for an enticing origin story
In essence, Assassin's Creed Origins is much the same game as the original Assassin's Creed, which came out a decade ago. It's a formula that people like to play, and it's certainly been honed and improved over the years. Origins is, then, undoubtedly the best iteration of this formula yet. But I yearn for a fresh approach and new ideas, something that astounds the senses as much as the wondrous world this game inhabits.
In charting out a new storyline and the largest setting for the series yet, Assassin's Creed Origins makes a few stumbles along the way.
Assassin's Creed Origins is ungainly and uneven, beautiful and frustrating, expansive and unexpectedly conservative.
A shining example of what exploration-based games can be, dropping many of its franchise's worst traits even while being sometimes held back by the mundane. Buy it.
Assassin's Creed Origins is a triumphant return for a franchise that was tottering about with fatigue just two years ago.
The extra year of development has helped Assassin's Creed as a whole, as Origins is the next level for the series.
Origins handles its creative inheritance more elegantly than some open worlders, not least because unlike, say, the first game's Altair, its protagonist actually feels like he is of this realm rather than merely in it. And if the levelling and to-do list grate, the series has never offered a society and a landscape so worthy of close attention.
Assassin's Creed: Origins offers a rich world and a compelling story at first, but it's waylaid in part by the repetitive side quests and a weaker second half. It has secrets to find, but you'll have to go looking for them — and you'll have to do a lot of grinding along the way.
The series has managed to reinvent itself, all whilst still keeping the heart of the series intact. Bayek is a great character, and the open world of Egypt is remarkable.
Assassin's Creed Origins has vastly improved combat and an astoundingly beautiful world to explore, but it felt a little afraid of going all in with its new direction.
Ubisoft has promised that Assassin's Creed Origins will bring the series back to its roots, but it surpassed its roots. It provided amazing RPG system and led us to a journey we would never forget in Ancient Egypt.
Review in Arabic | Read full review
Assassin's Creed Origins manages to combine familiarity with revolution. Its RPG mechanics, new combat system and equiment management make you feel a fresh enough experience. The map is huge, beautiful and detailed, supported by an outstanding artistic direction. Unfortunately, the narrative fails to captivate us to make it closer to perfection.
Review in Spanish | Read full review
Assassin's Creed Origins improves from its past few installments in almost every way, yet it never quite reaches the heights of the games it tries to emulate.
Editor's Note: Last week, DualShockers was transported and hosted in San Francisco by Ubisoft and got the chance to play Assassin's Creed: Origins for over 40 hours on the Xbox One X. The build of the game we reviewed the title on had yet to go through stabilization patchwork as well as a now-implemented day-one update.