Call of Duty: WWII Reviews
Call of Duty: WW2 successfully brings the franchise back to its roots, delivering a solid single player campaign, addicting multiplayer, and a fun Nazi Zombies mode.
Call of Duty: WW2's offers a fast-paced and fun World War II experience with its new multiplayer mode and return to Nazi Zombies.
Sledgehammer takes Call of Duty back to its roots, refining rather than redefining the series for the best entry in years.
A drab campaign doesn't do the history justice, but Call of Duty: WWII's multiplayer recalls the glory days of Modern Warfare.
COD has a few issues in single player this year but the overall package delivers another good shooter with plenty to do and some neat new online ideas.
While the campaign suffers from uninspiring cliches and endless killing fields, the multiplayer options are excellent and bring the series back from the future
Sledgehammer Games superbly takes Activision's marquee shooter franchise back to its boots-on-the-ground roots.
The campaign attempts to bring up the "tough" questions about war, but when you're intermingling those questions with outrageous, comic violence, it comes off as disingenuous.
Call of Duty's return to World War II looks great, but feels flat and uninspired from start to finish.
Sledgehammer Games has delivered a polished experience across all areas of Call of Duty: WWII, showing us exactly what a classic Call of Duty game should look and feel like in 2017. This entry shouldn't disappoint fans, whether their preference is campaign, multiplayer, or zombies
This is a step backward for the series—and not just chronologically. Skip it.
Call of Duty: WWII will be fascinating to study from a business standpoint: will consumers embrace the product they have long been clamoring for and how will Activision handle its business strategy moving forward? Will they dive exclusively back into World War II until gamers tire of it again or cycle between different eras from here on out? Whatever happens, there's a fantastic game at the center of this future case study that proves that no matter the ballyhoo, Activision will ensure a superb experience is delivered.
Given how bad it could have been – hell, was expected to be – it's quite the pleasant, sometimes harrowing, surprise.
My hat's off to the developers at Sledgehammer who are helping a new generation understand the sacrifices of those who died in the Second World War.
A spectacular release that has a strong chance of becoming a fan favourite as one of the best Call of Duty releases in years.
All told, despite the game's flaws and inexcusably rough launch, I've been very happy with it and absolutely recommend it to anyone who's been sitting on the fence. For those of you who haven't touched a Call of Duty game in a while because of the sci-fi stuff, now's a good time to get back into the fray.
When looking at the big picture, Call of Duty: WWII is absolutely a fun time. With a multiplayer that includes a ton of unlocks and a new social hub, as well as a zombies mode that features some incredibly intense moments, players could easily get lost spending hours upon hours playing with other people. Aside from the unfortunately short campaign with flat and boring characters, I believe Sledgehammer Games succeeded in bringing the series back to where it started, while at the same time putting their own spin on the Call of Duty franchise to make it relevant for the newer audience.
A return to the old good times of Call of Duty that brings more from that time than we were expecting. The campaign feels short and too linear, while the multiplayer options shine with a different light compared with previous CoD experiences. A good game, but not the best one on the series.
Review in Spanish | Read full review
Three years ago, Sledgehammer took a bold step forward with Advanced Warfare. Now, in 2017, it's taken a bold step back. Despite some interesting additions like Headquarters and War) Call of Duty: WWII is arguably the most reserved entry we've had in years, but is already proving a hit among fans. There is still that sense of fatigue, however, and if Call of Duty is to soar to the top once again, Treyarch and Infinity Ward will need to change something more than the time period in the coming years.