Agents of Mayhem Reviews
countless bugs and repetitive levels are solid reasons for giving up on Agents of Mayhem, but if you love Saints Row series, it's worth a try.
Review in Persian | Read full review
You can swap between the three agents you bring into the field instantly, letting you chain their different special attacks together for maximum impact. There are some clever choices here too. Derby star Daisy, for example, has to cool off her minigun by dashing through enemies, which turns a typically boring weapon cooldown mechanic into a renewable power resource.Remember those great characters? Well, practically all their dialogue is bland beyond belief. Much of the writing in Agents of Mayhem is “joke adjacent,” meaning it's delivered with the tone, pacing and structure of a joke, but is not, in actuality, funny in any way.This has likely started to feel like a litany of sins rather than cogent critique, but it's the best way I have of illustrating Agent of Mayhem's failings. It is not felled by any one thing, but is rather undone by a thousand little cuts. Agents of Mayhem heaps theoretical fun on you. Characters, powers, upgrades, tons of missions — it's desperate to for the player to just have fun. It's a noble impulse, but one that it's depressingly incapable of consistently delivering on.
Agents of Mayhem is not a “Saint’s Row” and it’s not even close to it! Yet, it’s a great game featuring fun game-play and mechanism that can entertain its players for about 25 hours. If you’ve played all 2017 masterpieces and saved enough credits for the storm of October titles, you’d better buy the game.
Review in Persian | Read full review
Volition has essentially created their own open world hero shooter in the universe of Saints Row. Taking staple elements that are becoming increasingly popular with each passing day; Hero Characters, Loot Boxes, and Open Worlds. Splicing popular elements from other games has previously worked Volition's favour, but the lack of mission diversity, other than bosses, holds AoM back more than I’d have liked it to. The small world to explore meant things got boring and repetitive. Although, AoM isn’t so long that it becomes a total burden. If you were a fan of Saints Row then Agents of Mayhem could go either way for you, but there are nice nods to the combined universe. But, it can also be lighthearted fun and the humour is on point, as expected from Volition.
Agents of Mayhem feels more akin to an arcade game or standalone DLC than a full release.
Agents of Mayhem fumbles more than it carries the ball forward for open-world games. There’s fun to be had, but with less frequency than its alternate universe brother, Saints Row. With this, Agents of Mayhem 2 needs to be more focused, and can be the revolution that Saints Row 2 was if they are to amp up the ridiculous and lean in heavier to the comedy that doesn’t rely on cheap jokes and vulgarity to get the point across. For what it is, Agents of Mayhem delivers an action-oriented shooter with lots of playable characters for interesting mix ‘n’ matching that falls short on gameplay and story, but has plenty to do to keep you occupied.
It's fun for a while, but Agents of Mayhem is just a lot of wasted potential.
When you begin to parody, you run the risk of becoming the joke yourself. While Volition mastered this, they, unfortunately, missed the mark with Agents of Mayhem. There's a lot of fun to be had here but the game itself doesn't seem to want you to have it. If you can head into Agents of Mayhem only wanting solid gameplay with some interesting characters, you're good to go. Anything more will bring mayhem to the experience.
Agents of Mayhem needed more cooking time in the oven, more polish and it would have been a much better game. The different characters is what keeps the game floating, everything else, like the performance and the open world are disappointing. Shooter fans will still have a lot of fun but don’t expect too much before diving in.
Agents of Mayhem has it’s lumps to be sure, but fans of the genre who can look past these issues will find a densely-packed sandbox title that revels in its absurdity. You just might want to wait until Volition irons out those kinks with a patch or two before plunking down your hard-earned cash.
At its worst, Agents of Mayhem is an extremely watered down Crackdown and at its best it's a moderately watered down Saints Row experience. The game's positives just aren't enough to make up for the rest of the game's shortcomings.(...) With so many better alternatives out there, some of them even made by Volition themselves already, there just isn't much of a reason to choose Agents of Mayhem.
Shiny visuals, decent enough audio and sharp controls can't rescue Agents of Mayhem from an average review. While it's not worth buying at full price, once it drops to $20 or under it'll certainly be worth a consideration. Hopefully, by then the developer will have implemented some form of online play.
Agents of Mayhem is a decent game. It is specifically goof for those who doesn't want to take the game serious, and doesn't want to get punished whenever they do anything. But if you want a game that test your skills and makes you think while playing, then it is not for you. The repetitive missions and the boring city really makes you stop enjoying the game after playing only couple missions
Review in Arabic | Read full review
Agents Of Mayhem is not a game that I would personally recommend to purchase right away, but there's enough good in the game that it's certainly worth keeping your eyes on when it goes down in price in the future.
Overall, Agents of Mayhem is incredible fun, but having played Volition's other games, this title seems to be lacking a certain "panache" that their others games had in spades.
Agents of Mayhem utilizes a cool idea of steering a trio of agents, has cool cartoon graphics and proper Saints Row humor. Unfortunately the gameplay leaves a lot to be desired – there’s too much repetitiveness. Joy turns into boredom really quick.
Review in Polish | Read full review
While the gameplay is enjoyable, it's a little short-lived and it isn't a game we imagine you'll sink weeks or months into.
Agents of Mayhem is a very interesting game with some wild concepts, many of which didn't seem like they would work out. While the combat is enthralling, the mission design surrounding it is consistently disappointing. The city of Seoul is wonderful and begging to be explored, but that's not something Agents of Mayhem encourages through its design. Agents of Mayhem is hit or miss, but has more misses than hits.
There's a lot of potential scattered around Agents of Mayhem but not enough of it is realized.