Agents of Mayhem Reviews
Agents of Mayhem clearly lacks a cooperative story mode and more varied missions that could make the game more fun. So, it's left to pull itself out of the secondary marshes thanks to well-designed characters, humorous dialogues and a pretty visuals.
Review in Russian | Read full review
At the end of the day, even with it's issues, Agents of Mayhem is still a fun experience that anyone who is a fan of hero shooters or the previous Saints Row titles will be able to enjoy. Shooting hoards of Legion scum won't get old any time soon.
As much as it pains us to say this, Agents of Mayhem is a disappointing spin-off to one of the funniest video game franchises. An uninspired setting and uninspired gameplay make for a missable game. And that's too bad, as the Agents clearly had some potential as characters.
Review in French | Read full review
Agents of Mayhem has enough gameplay diversity and fun characters to keep you occupied for a few hours, but it won't take long for the repetitive missions, horrendously heavy-handed comedic overtones, and tired gameplay loop to wear on your patience.
Agents of Mayhem fails as caretaker of the Saints Row dildo-torch, with passable gameplay and characters the only vague upsides in its a repetitive, bug-ridden sandbox.
Agents of Mayhem is a fun game, but it's also lacking in what we've come to expect from the makers of one of the funniest franchises since Rockstar's Grand Theft Auto 3 stole our hearts nearly two decades ago.
Hero shooter for solo players, who scores despite some gameplay flaws with varied heroics, a great campaign and much self-irony.
Review in German | Read full review
In the end, it's one of those 'good game buried in here somewhere' experiences.
Agents of Mayhem offers one-note action anchored to a city lacking in soul. In the end, it's hard not to pine for the way things were, when Saints Row was a bright new player on the scene.
Agents of Mayhem is a good action game with a tremendous generic feeling. Albeit it is fun to play, sadly it doesn't have anything that makes it shine like other games, even less like those like of the Saints Row series. If you play it you could enjoy a really good time; just don't expect anything outstanding.
Review in Spanish | Read full review
It's bewildering how so much of Volition's Agents of Mayhem feels like a show of conformity.
I'll be honest. I expected to come out of Agents of Mayhem wishing that Volition simply made Saints Row V instead. But now? Now I'm looking forward to what other trouble this budding agency can get itself into, and that's saying something.
Agents of Mayhem would have been a great rental in days gone by, but today it's an experience that's great for a a short while, but doesn't offer enough to keep players invested for the duration of the campaign.
Agents of Mayhem may be a departure from Volition's long-running crime series, but Volition's latest creation has personality and excitement in spades.
Agents of Mayhem is a very interesting game with some wild concepts, many of which didn't seem like they would work out. While the combat is enthralling, the mission design surrounding it is consistently disappointing. The city of Seoul is wonderful and begging to be explored, but that's not something Agents of Mayhem encourages through its design. Agents of Mayhem is hit or miss, but has more misses than hits.
Agents of Mayhem is Volition trying something new with a bit of their longstanding franchises mixed in, and they mostly do a great job at forging new paths. It has a few bugs and it's not perfect, but it makes for an excellent new game with a heck of a lot of character.
Agents of Mayhem is a solid shooter with a neat character switching mechanic and an infectious sense of fun. It's biggest problem is an over-reliance on sending you into samey-looking lairs, performing the same hacking mini-game ad infinitum, and engaging in much the same activities over and over again. At its best when you're in the midst of a frantic battle, Agents of Mayhem grows very repetitive, very fast, but scratch beneath its surface, and you'll find hidden depths. There's also something strangely compulsive – almost hypnotically so – about playing AoM. Let it get its hooks into you and you'll likely be pursuing 100%. Simple, straightforward, fun, it's hard to resist.
Agents of Mayhem should be a good game, however it seems like Deep Silver wanted to do another Saints Row game and did things that way instead. Unlike when Capcom did this with Resident Evil and created the great Devil May Cry series, Deep Silver just made a Saints Row game with a different label on it. You'd think that after so many games in that series that we would get something different, but we didn't.
Agents of Mayhem utilizes a cool idea of steering a trio of agents, has cool cartoon graphics and proper Saints Row humor. Unfortunately the gameplay leaves a lot to be desired – there’s too much repetitiveness. Joy turns into boredom really quick.
Review in Polish | Read full review