Agents of Mayhem Reviews
From a creative standpoint, Agents of Mayhem is great. Its world stands on its own, looks good, and is hilariously written well… for the most part. Playing around with the agents' special abilities can even be fun, but many missions felt repetitive and dull. If the world of Agents of Mayhem intrigues you, I would recommend diving into it — just know that under the hood, its missions and open world aren't as creative as the rest of the game.
There's a lot of potential scattered around Agents of Mayhem but not enough of it is realized.
While I do feel like Agents of Mayhem has a bit of a generic streak, I don't believe it's a bad game.
Agents of Mayhem is a generic take on the city open world shooter. A diverse cast of heroes and a few funny one liners save it from being downright bad, but its repetitive missions and bland world firmly solidify its mediocrity.
An obnoxious and repetitive open world game that does its best to hide the fact that it's a surprisingly decent third person shooter.
A refined, fun and surprising spin-off that you don't have to miss.
Review in Italian | Read full review
Agents of Mayhem would be a good product if Saint's Row did not exist. It has a simple and linear development. And that makes it boring during the most time of the adventure. The best thing of the game: the possibilities of the Agents.
Review in Spanish | Read full review
Agents of Mayhem is a step back for Volition after the success of the Saints Row series. While the characters are good and fun, they don't feel larger than life when compared to The Boss and their crew. There aren't as many memorable moments either, and the city of Seoul is wasted. The game is less Agents of Mayhem and more Agents of Mehhem.
But despite these technical flaws, I still had a really fun time messing around with the agents. Enjoying Agents of Mayhem is sort of like watching a cartoon you used to love without the rose-colored glasses of nostalgia or the naivete of youth. You'll get more of a kick laughing at it, rather than with, but there's a smile on your face either way.
The presentation, the characters, the gameplay -- Agents of Mayhem feels like a great game in spots. It's got all the Saints Row style that you're accustomed to seeing from Volition, but it lacks in features when compared to other open world games of this nature.
There's a lot to love in Agents of Mayhem, which makes the pitfalls harder to swallow. An imaginative story and cast of characters is burdened by an uninspired and soulless open-world. Exciting character combat gets pushed out of the limelight by notable slowdown and other bugs that inhibit gameplay. In a day where open-world games are evolving and giving players a lot more depth, meaning, and life, Agents of Mayhem feels like a step backwards. Volition ought to consider either abandoning or stepping up the open-world if they decide to continue the franchise.
Considering this is essentially a different brand and hopefully the first game of many, it certainly stands on its own as a quality open-world game. Just don't be surprised if it gets a stronger sequel down the line.
Agents of Mayhem offers fast-paced and mindless fun filled with Volition's signature crude humour, but elements of it make it feel like a missed opportunity.
While the gameplay is enjoyable, it's a little short-lived and it isn't a game we imagine you'll sink weeks or months into.
Taking these Agents out on missions starts out fun, but quickly goes repetitive.
The team behind Saints Row showcase their balls of steel by taking the plunge into the deep end and taking you along for the rough and ready ride that is Agents of Mayhem.
Ultimately I had a great time becoming an agent; I laughed, I shoot a bunch of baddies, and I grew to love the Agents of Mayhem. There is quite a bit of content here and this won't blow anyone away as far as mission design or open world games goes, but I couldn't stop smiling, laughing, and playing until it was finished, regardless of its flaws.
Volition is back with yet another action packed game, filled with doubtful humor and silly designed characters. Agents of Mayhem may feel like a new Saints Row in almost every aspect – but it still offers plenty of entertaining gameplay.
Review in Swedish | Read full review
Few would consider the combat in the various Saints Row games particularly memorable, so it's surprising to discover that the frantic, fast paced battles and excellent agent switching gameplay end up being the true heroes of Agents of Mayhem. While it's disappointing that the open world feels surplus to requirements at times, it's the 80s cartoon atmosphere and absorbing upgrade system that also help ensure that this is more than just a Saints Row spin-off.