Ruiner Reviews
If you haven't played Ruiner yet then getting it on Switch is a must, especially if you enjoy dark, gritty, and action-packed indie games.
With its visual flair, dystopian world, and what appeared to be a penchant for tense and violent action, Ruiner has been on my radar for quite some time...
Ruiner provides a wonderful experience for fans of this style of the game without overstaying it welcome. With an easy pickup and play feeling, fast and interesting combat, a simple story, and tons of replayability, I can’t recommend it enough. Ruiner deserves its place on the shelf right next to classic games like Hotline Miami and Robotron:2084.
Ruiner is a futuristic adventure with some interesting features, but it fails to stand out. The cyberpunk atmosphere is impeccable with its elaborate world, great art direction and electronic soundtrack. As a game, it features basic and competent shooting mechanics that have been combined with some skills that offer good possibilities and agile confrontations. However, the experience proves to be quite repetitive because of the limited structure of stages, the small variety of enemies and situations, and problems in the difficulty. In the end, Ruiner is a brief but not memorable diversion.
Review in Portuguese | Read full review
RUINER is a twin stick shooter that offers much more than meets the eye. An interesting plot, a cyberpunk setting of manual, frenetic action but also tactical and strategic thanks to the skills system, and guaranteed fun for the first game of Reikon Games, which have aimed high and have achieved a game that is very interesting for fans of the action.
Review in Spanish | Read full review
I can only recommend the Switch version of RUINER to die-hard twin-stick shooter fans. It’s still a stupidly challenging but entertaining title, and its chaotic, arcade-like nature is a good fit for a portable system, but the Switch’s controller options just don’t offer the precision a game like this needs in order to become truly enjoyable.
RUINER is a game for fans of brutal action and mayhem, and it’ll appeal to your inner psycho quite nicely. It’s not really as memorable in terms of storyline, but its thumping soundtrack and vibrant visuals make it a modern classic
A fast paced, action oriented Cyberpunk thriller that kept me coming back for more. A stunning title that fans of the genre will love.
At the end of the day you have an exciting cyberpunk experience with a beautiful atmosphere and soundtrack. You likely wont be picking this up for the best narrative of the year, and find most of the enjoyment in taking down fools while improving your skills. Overall I had a lot of fun playing this game, getting around 5 hours out of it. While I do wish there was more to do and ways to make a second round more appealing, I did enjoy going through it.
Fast, frenetic gameplay with a punishing edge makes RUINER a must-play for Hotline Miami fans looking to get their next fix.
The Ruiner is a fantastic looking game with some interesting gameplay mechanics and character designs that I have really enjoyed, especially story wise, however, its unbalanced difficulty mixed with lacking narrative elements and an underuse of character prevent it from reaching its full potential.
Ruiner has been on my radar for months and how I came about it was a bit different for one being in the games industry. Rather than receiving a press release regarding Ruiner, I actually found it while doing some animated GIF searches for "cyberpunk" and I was instantly hooked. Set in the year 2091 in the fictional cyber-metropolis Rengkok, Ruiner game is a brutal isometric shooter that immediately reminded me of a gritty title pulling influences from sources like Super Smash TV, the Contra series, A Scanner Darkly, and a handful of different Anime. What Reikon Games gives us though, is far, far more than just a run-and-gun action title set in the corporately-run underbelly of a future megalopolis, but rather a wild ride through the mind of someone that has had enough of a corrupt system and aims to bring it all crumbling down.
Ruiner is an enthralling and blood-pumping adventure into a nightmarish future that absolutely should not be overlooked. Get it, Puppy.
If they see the world as brutal and unforgiving, well they've done very well to reflect this in the gameplay. This game is hard.
"Play this game. It’s a bloody, brutal, retro-fueled blast!"
RUINER is absolutely a difficult game, but not one I would call unfair. I did find I found it more enjoyable when I played it in short bursts than longer sessions because of how frustrating it can be. That said, it is so satisfying when you conquer a hard room or a boss, and then you feel energized to continue. The game asks the question, “Are you the Ruiner or the Ruined?” – depending on how things go for you while playing, can be either. The best games challenge us and push us to our limits, and RUINER is among those.
RUINER is a competent cyberpunk shooter, dripping in stylish presentation and teeming with ruthless engagements. These components manage to provide enough of a reason to see the journey to the end, filling the void left by the all-but-absent narrative, and enjoy the time spent doing so. RUINER is an exceptional, adrenaline-filled diversion bathed in neon lights that is sure to please as long as you don’t expect to find more under the surface.
You’ll find beauty in RUINER if you play close attention. The kind of distorted beauty only cyberpunk settings can give. Of finding hope in its degenerate society and turning senseless violence into something greater than the mere showcase of death. Maybe you will pull its strings or, maybe, they will pull yours. Hauntingly evocative.
Review in Portuguese | Read full review
Ruiner is a brutal cyberpunk shooter with fast-paced and unforgiving combat, matched by a ruinous and richly detailed dystopic world. With a brilliant soundtrack from Susumu Hirasawa and a bloodied chrome aesthetic, Ruiner is only let down by a lack of variation in its enemies and level design
Ruiner’s fast paced combat and excellent atmosphere more than make up for its lack of replayability.