Seven: The Days Long Gone Reviews

Seven: The Days Long Gone is ranked in the 34th percentile of games scored on OpenCritic.
Dec 6, 2017

With its interesting plot, unconventional setting, and mixture of physical combat, stealthy assassination, magic, and ranged attack abilities, as well as satisfying interactivity with the open world, Seven: The Days Long Gone is an excellent and ambitious isometric role-playing game you definitely shouldn't miss.

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4.4 / 5.0
Jan 11, 2018

If you imagine Arcanum: Of Steamworks and Magick Obscura but transported to a futuristic setting by way of Assassin's Creed and you will have some idea of what this is all about. Isometric RPG fun with a touch of Parkour like motion and a twist of the occult.

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8.5 / 10.0
Dec 1, 2017

Playing a thief is never easy, but Seven: The Days Long Gone makes it fun. This new isometric RPG is packed with a few amazing elements one of the best is the deep dark story. Seven plays well but can be unforgiving at times, just the like world it takes place in. For fans of isometric RPGs, Seven delivers a lot of surprises.

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81 / 100
Dec 1, 2017

A brilliant stealth sandbox and unconventional RPG in one very ambitious but buggy package.

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8 / 10.0
Dec 1, 2017

Seven: The Days Long Gone is a deep sandbox isometric RPG whose focus on stealth and impressive world design is guaranteed to suck you in. You'll just need to be willing to put up with some rather frustrating user interface issues.

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RPG Fan
Top Critic
80%
Jun 3, 2018

Seven combines parkour, stealth, and larceny with an intriguing setting to create an incredibly enjoyable isometric RPG experience that's slightly dampened by perpetual glitches.

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Dec 1, 2017

The prison island of Peh is a living and breathing place, and the quests are deep and varied that you get lost in them, whether it be exploring or having a conversation. The game does a lot of different things, and does them really well in a cohesive and coherent manner that I can’t help but applaud. There are only a few issues I had with the game in terms of camera, inventory management, and its combat, but everything else is so well done and entertaining, it’s easy to forgive it. Seven: The Days Long Gone can be relentless, yes, but that’s what the plentiful saves and quicksaves you can make are for.

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8 / 10.0
Jan 29, 2018

Some jobs are just too crazy to attempt but what kind of thief would you be though if you didn't jump on the chance for even more notoriety? Teriel is one of these thieves and while the job itself was pulled off without a hitch, something didn't quite go according to plan. Now stuck with a spirit being inside of his mechanical retina he's got a whole new set of problems to deal with.

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7.7 / 10.0
Jan 26, 2018

SEVEN: The Days Long Gone is a great title hampered by some poor design decisions. However, its greatness still shines through, and if you’re willing to be a little patient, it offers a really solid isometric adventure that’ll offer you a ton of different ways to carry out goals.

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75%
Dec 16, 2017

This is not Diablo, but rather something new, thoughtful and challenging. Its a linear game with no branching storylines or overarching decisions. I still found myself engaging with the story and environment, wanting to finish it to experience the overall narrative.

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73 / 100
Dec 12, 2017

If you're looking for something to essentially become lost in for the next month, you've found it.

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7.3 / 10.0
Dec 5, 2017

It’s a real RPG experience that the hardcore gamers out there will enjoy more than anything.

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7.2 / 10.0
Dec 1, 2017

Seven: The Days Long Gone is a nice stealth-rpg with a very beatiful art and ost. The games works better as a tactic stealth game than as a rpg game but the mix feels god most of the time.

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7 / 10.0
Dec 5, 2017

Seven: The Days Long Gone is an amazing stealth game, but the melee combat has too many issues that need to be adressed. googletag.cmd.push(function() { googletag.display('div-gpt-ad-ldb4'); });

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Fextralife
DeadPixel
Top Critic
7 / 10
Dec 6, 2017

Overall, Seven: The Days Long Gone is a satisfying stealth experience. The game has flaws, but depending on your tolerance to them you could very much enjoy the post-apocalyptic world of Peh. However, if you are looking for the thrill of combat, or want an engaging story, this game may not meet your expectations. If the Seven team can fix the bugs and improve the AI and combat system this game will certainly be a piece of art, even with its linear narrative.

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7 / 10.0
Dec 9, 2017

A lot of great ideas, buried under a mountain of problems. We are waiting for patches.

Review in Russian | Read full review

Dec 13, 2017

Much like its protagonist, Seven: The Days Long gone is pretty is a bit overambitious and sometimes annoying. Even so, it’s a journey worth taking for its nice vistas, interesting transversal mechanics and reactive world.

Review in Portuguese | Read full review

7 / 10.0
Jan 17, 2018

Seven: The Days Long Gone is a top-down action game that deserves to be looked at simply because of its ambition. There's a lot to do, especially for an indie game. If you can get by the messy menus and the learning curve, it's worth the money.

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6.8 / 10.0
Jan 9, 2018

With a little more time and polish, Seven: The Days Long Gone could be a great game. As it stands, the experience is hugely frustrating with its difficulty spikes and bugs, denying the great potential that a stealth RPG could be.

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66 / 100
Dec 26, 2017

Seven: The Days Long Gone has too much going on for any of it to work well. The developers clearly wanted to build a big and elegant stealth-action game with all sorts of features and mechanics, but their inability to leave anything on the cutting room floor has resulted in game that's a bit of a mess.

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