This title cries "let's play" and would be right at home on a console, regardless if it's a past-generation or current generation title. That said, Arrowhead has gone on record and stated that there are no plans to bring this title to the consoles, a real shame. That said you can't go wrong with Gauntlet and while it is a bit short, it is a fun game especially when you're playing with others. The title is solid and I highly recommend it and a few friends to slash the night away.
Gauntlet looks and sounds great in most parts. The character models move smoothly and the Gauntlet textures are all detailed nicely. The various lines the characters spout at or about each other are cute and make the game feel more alive and dynamic. In other areas, the game feels rushed, like with the overuse of the "Death Runs" and simple artwork stills to convey story elements. It's these blemishes that make Gauntlet feel like a cheap downloadable console network game.
Gauntlet scratches the nostalgic itch perfectly and does right by its predecessors, but outside of a long slow grind there's nothing here to demand that you keep coming back once you've completed your quest.
Gauntlet: Slayer Edition is still well-worth a play, especially for fans of hack-and-slash action. It's a streamlined dungeon-crawler with easy-to-learn combat and a great selection of time-tested characters. Things may start to feel repetitive after a while, but playing with your friends and taking breaks every couple of levels can help things feel fresh again.
Gauntlet is just as chaotic as its predecessors, but more refined and less haphazard too.
I would say pick it up, but if you do, try to at least convince one or two friends to pick it up with you. You'll all have a more enjoyable time together.
The newest installment in the Gauntlet franchise is a lot of fun, and the gameplay is strongly reminiscent of classic gaming, while taking advantage of some modern conventions. All of the characters handle differently, and each world has a distinct flavor to it. I like how the leveling system works, since it depends on multiple playthroughs- it fits very well with what I expect from a Gauntlet game. Unfortunately, the lack of variety in levels doesn't warrant more than a couple playthroughs. Which really hampers a game that hinges on you and your friends beating it and coming back for more.
Overall, Gauntlet was a lot of fun but it still felt like something was missing. Granted it was reminiscent of my own past experiences with the franchise but playing with friends over Skype and Steam wasn't quite the same as hanging out in the living room with four controllers plugged into one console. That said it still evoked the same thrills and competitiveness as before. We fought for treasure, battled for screen control, and raced for crowns and keys. If you have some friends that love to crawl through dungeons or you just want to relive some memories from the past, I'd definitely suggest grabbing a copy or splitting a 4-pack and going on an adventure sometime soon.
Arrowhead has managed to capture the essence of the original Gauntlet in this fast and fun co-op experience.