Outcast - Second Contact Reviews
From most angles, Adelpha has never looked better. But certain assets, animations, and audio keep Outcast - Second Contact closer to 1999 than the 'remake' tag might suggest.
Outcast: Second Contact is a love letter to fans of the original game, it has everything the original had (including its bugs) but with a new coat of paint and some useful new moves. Appeal have made the game more accessible to gamers today with the regenerative health and difficulty choices but you must understand that the game still thinks It's 1999 in the control department.
With pretty landscapes and settings, Outcast - Second Contact fulfills its aim to recreate the original.
Although its augmentations are selective and skin deep, Outcast remains a generous and uniquely captivating game.
When Outcast Second Contact was announced I was jumping with glee, one of my favourite games of the 90's finally being remade for the modern age. If only the team had spent more time fixing the performance issues before release.
An awesome opportunity to live again this awesome 3D adventure. Outcast: Second Contact is the base of many of the exploration adventures today, but also a game that needed more work in order to offer playable improvements, specially in fields like the caracter's movement. On the other hand, we can se stunning landscapes.
Review in Spanish | Read full review
In the end we can therefore say that Outcast Second Contact is a title certainly suitable for those who have already played. For lovers of the original, in fact, this new production will certainly be good, revisited textures, some small and light change, but a fidelity to the past that will surely make you lose some tear. Obviously, although some defects are transported from the past, the title still deserves to be played by those who have never known it. Indeed, this could just be an opportunity to see where many mechanics were born, without having to recover an old and too dated game.
Review in Italian | Read full review
On one side of the coin, Outcast: Second Contact is a warranted revisit of a beloved title. It has a fantastically well-constructed narrative that's a genuine treat to delve in to. However, on the other side of the coin are the terrible combat controls, embarrassingly low-fidelity voiceovers and a bland, bug riddled world design. Being retro is no excuse for recklessly disregarding the quality of the end product. This may be one of those nostalgic experiences that are better left dead and buried in the past.
A fine remake of a game that deserves to be played as much as it gets fondly remembered.
Outcast: Second Contact is still a great game, but you'll have to tolerate some dated elements to enjoy it fully.
Indeed, Outcast still has an amazing universe but this remaster isn't successful in its attempt to modernize its graphics and gameplay.
Review in French | Read full review
Exceptionally clunky and full of archaisms, but successful comeback to the 90s. Outcast - Second Contact will be appreciated by older players and those who are not afraid of many old-fashioned elements.
Review in Polish | Read full review
Outcast Second Contact is a neat idea and one that I wish brought Outcast updated mechanics and controls. Instead of being something that can bring in new fans, it feels like an attempt to just update the visuals and that’s it. New updates to all these features, new voice acting, and perhaps some more ease of use and quality of life improvements could have gone a long way to making this more than it is. As it stands, it’s a fascinating look at an old game with new visuals and that’s about it. The game hugely impacted and helped shape and mold what we have known to become open world games, but it’s not caught up yet with all the new improvements in today’s standards for this release. If a sequel does ever see the light of day, I’d love to see how they can actually refine and perhaps mold new open world games into become something more. If the first game could help start a genre, let’s see if a second one could improve and rejuvenate it. Outcast Second Contact is an experience most will likely want to leave in the past, new visual upgrades or not.
With how difficult it is to both a) learn all the mechanics and b) execute actions with Slade's lumbering movement, it's tempting just to move on, and to leave Outcast in the past.
A great remaster of a forgotten almost-classic, but most of its flaws were already obvious 18 years ago and this does little to improve any of them.
Outcast: Second Contact is no longer up to date as a remake, but offers a very puristic open-world experience.
Review in German | Read full review
Outcast: Second Contact is an HD remake of the 1999 cult classic Outcast. Though the enhanced graphics are a nice way to introduce the game to a younger audience, it's the only aspect that makes it better than the 1.1 version, which costs considerably less. The price range is questionable in the US marketplace but it's even more absurd in selected countries such as Russia, Brazil, and China where it costs more than $30.
Outcast is a remastered that keep the feeling of the original versione, driven by a good narrative structure that put the player in a big world populated by different alien races that give a lot of different quest. Instead the gameplay is old and unfriendly, with a graphics that doesn't work well.
Review in Italian | Read full review
A decent remake of a great classic. Outcast: Second Contact could have been more ambicious, but it's a good opportunity for new players to love the world and the exploration of Adelpha.
Review in Italian | Read full review
Outcast is a special piece of gaming history that surprisingly and against any reasonable expectation withstood the test of time. It absolutely should not be missed.