Metropolis: Lux Obscura is another entry in the crowded Match 3 market, albeit one with a decadent coating of sleaze and brutality. Fans of the genre will have a fun time while it lasts, but anyone disinterested in such games will find nothing new here. Though it certainly isn't without its merits, namely in its great art, branching pathways and low price, Metropolis suffers due to its unoriginality and short lifespan, which may be enough for some to give this otherwise interesting release the hard goodbye.
Metropolis: Lux Obscura combines boring gameplay with a story that genuinely feels both racist and sexist. It's not a great combination.
Let it be said as simply as possible: please do not buy this. Please, please, please, please! If ever the urge arises to purchase this game, light a fire, take out twenty dollars, and throw it right into the flame.
Short game with noir atmosphere, motion comic, match 3 puzzle fights and really poor story worth few bucks.
Review in Slovak | Read full review
If you want a match-three puzzle game on PlayStation, then the gameplay of Metropolis: Lux Obscura might scratch that itch. Its noir theme is interesting, but the mature content for this one might not be for everyone. For the asking price, being able to add a new Platinum trophy in around four hours is definitely nice, right?
Even if you don't care about the poor storytelling and juvenile understanding of the noir genre, Metropolis is still a supremely bland and uninteresting match-3 game; one that doesn't integrate the gameplay and narrative together in a particularly interesting way and yet somehow also wants people to play it four times to experience all the endings.
How graphic? Well, Lockheart might want to think about manscaping. I will say I've never played a game like Metropolis: Lux Obscura and I'm glad I did, but I think it has narrow appeal. If you like Sin City, it's worth a look.
The tough man's Match-3 puzzler, Metropolis: Lux Obscura, is simply not worth anyone's time, because, underneath the dark and sexy comic book art style, lies a lame excuse for a story, and equally lame excuse for a game - and, no, the low price, as well as the undressed, busty ladies, can't save this.
Metropolis is a fine game for its low asking price. I found myself enjoying it more than I expected to, replaying it each time with a completely different set of abilities and genuinely curious about the ending I'd be getting. The battles themselves were quick and entertaining and the comic-book style is lovely to look at. Despite its small flaws, it's definitely worth checking out.
Although it's easy to blaze through, Metropolis is a pretty enjoyable match-3. It has an enjoyable story, and you can replay it for the alternate endings, or just to listen to the soundtrack.
Match-3 is fun. Try it out for that. The art presented here is also nice and enjoyable for fans of comics. Just be sure to put up with boring characters, throwaway lines and the occasional bugs with your short hours on it.
"Slimy, short and buggy puzzle game with nice art."
Review in Finnish | Read full review
This match 3 game bases its story and style on Sin City. Gameplay is too random though and the game may be too difficult or too easy from the get-go. It's cheap and can be fun, but you can't expect anything from it.
Review in Polish | Read full review
At £7.19, Metropolis: Lux Obscura is affordable enough to land a quick fix should you desperately need one, although in comparison to the average mobile match-three puzzler it stands highly overpriced.
Lux Obscura is a unique budget game with cheap frills, It’s possibly one of the better stories behind a match-three puzzler, but it’s unfortunate that it’s going to be the scantly clad, seductive women who will sell the game, not the quality of the battles.
While the recipe is different with its noir-style comic storytelling, Metropolis: Lux Obscura is just a simple Match 3 that ends quite fast. For the price asked, I can't really recommend this game.
Overall I’ll say I was pleasantly surprised by this title, and it has far more redeeming qualities than its adult-skewed content. Once I got immersed in this world and met my first bad end I was quick to give it another go, to try to find the combination of actions that would improve my outcome. While I was able to trigger different story elements and I thought I was in the clear on my second run it turned out that, in general, I’d been a very bad boy in the past and that path had it all catching up to me. In general I’m a fan of the noir style so while on its surface some of the content can seem excessive within the context of the story they’re telling it at least seems pretty natural. While there are better puzzle games out there the story is what makes or breaks the game above all else, and it is a fairly satisfying one.
Originally released in October of 2017 for the PC, it’s now making its way to the Playstation 4/Vita, Xbox One, and Nintendo Switch, but I’m reviewing the PC version because it allows for a broader range of useful review experiences. Also, I was immediately struck by the art style, and in a flurry of naked enthusiasm, requested a key for it without doing my usual exhaustive research. You may notice that those two reasons are mutually exclusive, which might lead you to think that one of them is a lie or exaggeration, and I can think of no better way of explaining this game’s vibe than that; this is a game where all roads lead to something horrible and some mysteries are never resolved, but one in which such outcomes are consistent with the state of the world.