Divinity: Original Sin Reviews
A game any true RPG fan should be impatient to play.
Freeform, creative and compelling, despite the odd rough edge
A potent, frustrating, demanding, amusing, tedious, exhilarating world unto itself.
Technical issues aside, this enhanced re-release of one of our favorite games of recent memory is worth a buy.
Divinity: Original Sin provides endless opportunities for you to play the game how you want. You can spend hours doing nothing but talking to NPCs, or you can venture off into the wildness slaughtering every beast you come across. The inclusion of cooperative play allows for you and a friend to go on an adventure together. At first I was overwhelmed by the complete freedom in the game, as many games tend to handhold players for the first few hours. Expect to spend well over 50 hours with your characters, and that's even without doing everything the game offers.
The roleplaying potential presented in quests and dialogue options puts Divinity: Original Sin decidedly above its peers in most aspects, but leaves room for improvement down the line
When I play Divinity: Original Sin, I'm back in my parents' study, gleefully skipping homework as I explore the vast city of Athkatla. I'm overstaying my welcome at a friend's house, chatting to Lord British. And it's not because the game is buying me with nostalgia, but because it's able to evoke the same feelings: that delight from doing something crazy and watching it work, the surprise when an inanimate object starts talking to me and sends me on a portal-hopping quest across the world. There's whimsy and excitement, and those things have become rare commodities. Yet Divinity: Original Sin is full of them.
With more than 80 hours of gameplay and a toolkit to create your own levels Divinity: Original Sin harks back to the golden age of single player RPGs. This is a very good thing.
Divinity: Original Sin is a modern take on the old school RPG mechanics, offering a level of freedom that many of us had long since forgotten. Fans of the genre should consider this a must-play.
Divinity: Original Sin is a western RPG that dives head first into the nostalgia pool; while it doesn't exactly reinvent the contents, it manages to make its own ripples.
Divinity: Original Sin is likely to be an extremely polarizing game. While many hardcore RPG fans will love its old-school style and fans of innovation in gaming can find a lot to love in its creative character interaction and environmental damage systems, it also presents gamers with a tough ride right out of the gate.
Overall, Divinity Original Sin is a fantastic game. There is variety in weapons and abilities, and choices in the ways you solve your problems. The world is full of life: Every corner of the world has treasure, or curiosities like a bull that can tell your fortune, or even a severed head that still speaks. The combat is fun, with elemental effects turning large battles into sort of a puzzle, with your spells and abilities being just half of the pieces. The story isn't as engaging as say, Baldur's Gate II, but it's still serviceable in support of such fantastic gameplay hooks
This is a game everyone with interest in RPGs should have a look at. Inspired by P&P games with a really intelligent combat system and some truly engaging stories, hardly anyone who loves the genre won't enjoy this game, and the Enhanced Edition is even better than the original release.
Eventually Divinity: Original Sin might find it's most blissful balance, but right now it really needs to be considered a work in progress.
Against strong odds, Larian have fulfilled the early promise and the extra time, effort and money has all been invested wisely. The sausage has become a steak, succulent and flavoursome, and I have a new toy to play with and return to over the coming months and years.
A game that does well as a single-player RPG, and does well as a vast, exploration-based semi-open-world adventure, but excels at neither. Better than many of the RPGs in its ancestry, it nonetheless suffers from frustrating NPC engagement and lacks the intelligent storyline required to make it a classic of the genre.
Divinity: Original Sin is a classic RPG from top to bottom. Unfortunately some of those older elements could have used some extra polish and improvement. However, for those looking to relive the glory days of PC RPG's this is the game for you.
Fans of old-school PC RPGs that don't hold the player's hand and focus on depth and freedom will adore this game. Audiences without that experience will also find something to love in Divinity: Original Sin, because depth and player freedom never become dated.
Divinity: Original Sin is an amazing RPG experience. It falls a bit flat on characterization and writing on occasion, but nails just about everything else. It does a great job of compelling players to roleplay their on-screen characters, putting the "RP" back into RPG. This is a game that any fan of the genre will adore, and is sure to suck in new players and teach them what the genre is all about. It's a love letter, and deserves to be loved back.