Sinner: Sacrifice for Redemption Reviews

Sinner: Sacrifice for Redemption is ranked in the 23rd percentile of games scored on OpenCritic.
75 / 100
Apr 22, 2019

Sacrifice for Redemption offers some very interesting boss fights and introduces an innovative new concept through its "sacrifice" theme, causing you to grow weaker instead of stronger as you progress. While your character may end the game as a weaker version of himself, you'll come out as a stronger player. Only a few unfortunate technical issues hamper it becoming a true indie gem, but in the end, I have no regrets about spending time with this challenging title.

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3.2 / 5.0
Apr 11, 2019

The difficulty can put a lot of people of but it can also attract people who really want to be challenged and although this might not be as difficult as the original souls games it is certainly up there.

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Ofisil
Top Critic
7 / 10
Dec 11, 2018

Those who'd like to try a sadistically challenging boss battler, and one that actually gets even more so after the final encounter, will have an enjoyably painful time with this, despite its many, many flaws, and the strokes that it will possibly induce. Of course, Sinner: Sacrifice for Redemption is not recommended to just anyone, and certainly not for those in search for a SoulsBourne fix, as this a totally different kind of deal - and that's what makes it so good.

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2.5 / 10.0
Nov 26, 2018

A confusing clash of ideologies and design choices is what ruins this games potential, turning it into one of the more boring and aggravating Dark Souls clones out there.

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6.5 / 10.0
Nov 14, 2018

While undeniably gorgeous, Sinner: Sacrifice for Redemption has a certain appeal to a specific kind of gamer due to its combination of simplicity and brutality, but others will find it lacking for those exact same traits.

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7 / 10
Nov 13, 2018

Sinner: Sacrifice for Redemption is a hellish ordeal that proves that patience is a virtue, as the game will test your persistence throughout this quest for atonement. Fans of Dark Souls or the structure of the early Mega Man titles will find a lot to enjoy with this Nintendo eShop release; however, the challenge may prove to be too much for those looking for a more casual affair.

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4 / 10
Nov 12, 2018

Unfortunately, it is let down by some of the design choices and difficulty that will you feeling unfulfilled. There will be some who love this game despite this, but it crosses over the line from challenging to unfair and sets up shop there. It is hard to recommend a game that doesn't even feel like it wants to be played.

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GameSpot
Top Critic
6 / 10
Nov 8, 2018

Sinner: Sacrifice for Redemption is a bonafide boss rush buffet with an inventive twist, though its aesthetic presentation quickly grows dull.

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75 / 100
Nov 7, 2018

Despite its problems, SINNER: Sacrifice for Redemption remains quite entertaining, especially for fans of the Dark Souls Series, who will surely love the challenges. However, its short duration and lack of content, coupled with its price, may end up driving away those who seek more cost-effective experiences.

Review in Portuguese | Read full review

PS4Blog.net
ThaRaven403
7 / 10
Nov 2, 2018

Sinner: Sacrifice for Redemption doesn't have the overall polish of an AAA game like Dark Souls, which is understandable since their budgets are completely different, but it is a game that has found a very unique twist to the formula to stand out among other Souls-like experiences. It's a nice game for fans of the genre, but one in which inexperienced players might feel overwhelmed.

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Oct 30, 2018

Not only is Sinner: Sacrifice for Redemption a shameless rip-off of the Souls series, it also manages to be a downright irritating game with very little payoff.

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5.5 / 10.0
Oct 30, 2018

A weak try to get a "Souls" style that doesn't work in many senses. A game in which we face eight enormous enemies, hard and cruel... and basically, that's all. Technically poor and with a unstable playability.

Review in Spanish | Read full review

6 / 10.0
Oct 29, 2018

As a new interpretation of this almost decade-old formula, Sinner asks some great questions. When we strip away the exploration of the dungeon crawl and the tension of the storytelling, what's the core of Dark Souls? Risky, challenging, and rewarding encounters with larger than life baddies. Sinner may not be the final answer, unfortunately. It's too derivative, both in enemy and environment design. Sinner focused and simple, but over-complicates things with the sacrifice experiment. It's a step in a new and right direction, but it's only a half step at best.

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7 / 10.0
Oct 26, 2018

A hardcore boss rush game with a Dark Souls flavour.

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4.5 / 10.0
Oct 22, 2018

What’s depressing is that the game has so much untapped potential. I have no doubt that it would have been something amazing if there was more time to polish or add to what it already has. Sadly, we’re stuck with what we’re given with.

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The Games Machine
Francesco Delrio
Top Critic
6.8 / 10.0
Oct 22, 2018

A series of interesting boss fights clashes with the general treatment of the Chinese indie game, lowering the quality to the point of not doing it justice. Nevertheless the challenge offered brings with it great intuitions.

Review in Italian | Read full review

6.3 / 10.0
Oct 20, 2018

While the comparison with Dark Souls is inevitable, this Sinner is a different proposition. Anyone hoping to come across a game like Miyazaki's will be disappointed.

Review in Spanish | Read full review

7.9 / 10.0
Oct 19, 2018

Sinner: Sacrifice for Redemption has a winner card that is "creativity in upgrade system of the character " that is more like a downgrade system! in fact, if you are upgrade power of your character more and more in other games, in Sinner: Sacrifice for Redemption you must choose that in which order downgrade your character to receive less harm in the game. This system made the game so deep, and beside hardcore boss fights, choosing the right tactic for sacrifice and order of the boss fights challenge you even more. Of course the game has issues like technical problems or unstable frame rate, but in the end Sinner: Sacrifice for Redemption is a Boss-Battler game that could satisfy all gamers that are looking for challenging games. Sinner: Sacrifice for Redemption is an admirable achievement for a team of only 7 people and it's worth your time.

Review in Persian | Read full review

6 / 10
Oct 19, 2018

Sinner: Sacrifice for Redemption is a valiant attempt to cut away some action-RPG fat in order to get to the meat of its boss battles, but a lack of consistent quality makes this boss-rush concept a frustrating experience at times (and not for the reasons its developer likely intended). The combat lacks the heft of the series that inspired it, so while Sinner looks much like the Souls games, it never captures (or innovates upon) that familiar combat model. There are some great boss designs to take on here, but this is very much a curio for Souls fans who want something to do in-between playing the vastly superior Dark Souls: Remastered.

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6 / 10.0
Oct 19, 2018

Sinner: Sacrifice For Redemption eliminates the campaign in favor of eight punishing boss fights based on the seven deadly sins. Instead of upgrading your character like a good RPG, the game uses a downgrade system that adds an unwanted wrinkle into the Souls inspired difficulty. The problem is that I couldn't connect enough to the game to care about the fight and was only rewarded with frustration in defeating the bosses.

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