There is a lot of potential here for a great idea and certain moments are truly awesome, but the whole experience just doesn't hold up and ends on a low point. If you have a stronger stomach for finicky controls, though, Inked might just be the game for you.
Inked is a puzzle platform with a unique artistic direction which suffers, however, from a very inaccurate control system.
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A Visual and Storytelling Delight
Visually and audibly gorgeous, Inked battles to maintain its level of quality through an awkward camera, occasional obtuse puzzles and fumbled story
Bold, distinctive and flawed, Inked is nonetheless a worthy addition to your puzzle library.
Inked offers up a selection of well constructed logic puzzles set alongside a well made, though potentially familiar feeling plot.
Its clever premise, powerful narrative (flawed though it may seem at times), and enjoyable mechanics - Inked's flaws come across as mostly minor nitpicks.
Inked tries in earnest to make a small folk tale into a wider allegory about creative expression, and though admirable in theory, the self-reflexive bent ultimately hinders the sense of unease it creates through its pleasantly hand-drawn realm.
Inked is a lovely looking game with an interesting narrative idea. However, the story within the story is bland and generic. The game is much too long and if you are playing on a mouse and keyboard, you are in for a tough time. That being said, you might find it an interesting game about how to cope with trauma and the relationship between creation and the creator.
Without spoiling any more of the story, Inked will take you on an adventure of grief, loss, and healing. It does, as stated in the beginning, what good art should do: provoke thought and feeling. It is gorgeous in its presentation, but flawed in some of the execution of its gameplay features and controls. Even with its flaws, Inked is a satisfyingly paced game with a descent length of around 4 - 5 hours that throws new challenges at you as you play.
The slight issues may seem like a deal breaker for some, but truth be told, the good outweighs the bad by a mile. The story and the art style will keep gamers going despite some puzzles appearing to be unsolvable. It just takes a bit more patience to get the most out of this game. All the puzzles in the game are solved by a combination of the shapes. There are no exceptions. As a gamer, sometimes it is better to take a step back and consider the options instead of giving up trying to force a solution that might work. And because of this, I can safely recommend this game to people who enjoy a good story, solving puzzles, and to those who are into precision platforming.