Shadow of the Tomb Raider
Summary: Shadow of the Tomb Raider closes out the reboot trilogy with style, and while some critics felt that it was "more of the same," others hailed it as an outstanding end cap to a special series.
Top Critic Average
Shadow of the Tomb Raider is the perfect conclusion to Lara Croft's origin story diving into the character's history and pushing boldly forward.
Shadow of the Tomb Raider stands as the best in a trilogy of excellent games.
Shadow of the Tomb Raider is the best game in this trilogy and was well worth the wait. I've been trying to hold myself back with gushing about all the things so I don't spoil it for everyone, but seriously this game is a masterpiece. Yes there are somethings which bothered me while playing but overall the experience was magnificent and should not be missed.
Shadow of the Tomb Raider is excellent, and so well balanced; from the combat, to exploring, to solving puzzles. It’s rare to have this balance that even the final boss is evenly constructed, and no difficulty spikes are present at any point during the game. Shadow of the Tomb Raider is constantly challenging Lara, forcing her to survive another harsh location. There are so many great moments, but the stealth is fantastic and so satisfying. With more tombs, more ways to explore and connect with the game world, and less of the junk that soiled prior entries, it’s everything you’d want. This final chapter in Lara Croft’s origin story comes to a close with maturity in tune with the character and the series. Shadow of the Tomb Raider is the quintessential action adventure, compounded by human emotion tying it all together to be at the top of its class.
Shadow of the Tomb Raider looks similar in many ways to Rise of the Tomb Raider, but Eidos Montreal opts for a darker story that make hero and villain hard to distinguish, and add some new stealth and explorations mechanics, making a very enjoyable game.
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The imagery used in several key scenes in Shadow of the Tomb Raider are still weighing on my mind days after finishing the story. I was invested from start to finish in this emotional journey Eidos Montreal is taking players on, and it was truly hard to stop playing.
The rebooted series' story and overall advancement of the games draw an interesting parallel to one another as the curtain falls on the trilogy. Lara grows from a frightened survivor to a ruthless hunter, while the games go from trying to find its footings to being at the forefront of the genre. Although Shadow of the Tomb Raider is not without its jagged edges and rough spots, it still aims to push the boundaries of what it can do without falling flat on its face. On its own, it's an amazingly fun game that feels a bit bloated with features at times. As part of a series, it polishes what the previous entries have done well and sets it up for any ambitious journeys ahead. Although the future of the series remains uncertain at present, I would gladly welcome another outing with Lara Croft.
Shadow of the Tomb Raider is a solid ending to Lara Croft’s origin story.
While there are tiny additions to the experience and quite a noticeable upgrade in terms of visuals, Shadow of the Tomb Raider feels more like the two previous games than a fresh experience.
Lara has survived unbelievable disasters and defeating supernatural and deadly enemies since her return in 2013. Shadow of the Tomb Raider ends this amazing trilogy with a bang. It doesn't try to revolutionize the formula that made the reboot such a hit or make the massive leap that Rise of the Tomb Raider did, but instead combines all the elements found in these 2 adventures while adding small touches to make it both distinct and familiar. Shadow of the Tomb Raider provides a combination of Lara's last 2 adventures for one outstanding finale.