Shadow of the Tomb Raider Reviews
Shadow of the Tomb Raider is a spectacular close to an amazing trilogy. It has been a fantastic ride and I cannot wait to see where the series goes from here. Shadow is a must play game for those that have enjoyed the series up to this point. It continues the trend of excellence set forth by Crystal Dynamics.
While some may complain that this retelling has brought with it some tired modern tropes such as skill trees and crafting, the core game still retains what has made and will continue to make Lara Croft the original Tomb Raider.
Shadow of the Tomb Raider is game with a mediocre story and stupid opponents, which you almost immediately forget about because of an interesting and rich world with puzzles, secrets and numerous trials in the fantastic scenery of abandoned temples and wild jungles. Shadow of the Tomb Raider is not a GOTY 2018, but one of the most vivid and memorable adventures for sure.
Review in Russian | Read full review
Shadow of the Tomb Raider is undoubtedly the biggest, darkest and most enjoyable Tomb Raider game to date. The attention to detail in just about every area of the game is impressive, and the deadly challenge tombs really capture the essence of what Tomb Raider has always been about – solving puzzles, performing death-defying acts and getting hella' loot in the process. It ties the trilogy up perfectly, and we're already waiting to hear about what Crystal Dynamics and Square Enix have planned next.
Shadow of the Tomb Raider is basically the same game as Rise of theTomb Raider, but in a new environment. This time Laura finds her self in the Peruvian jungle – and it looks absolutely stunning. Unfortunately the graphics are about the only thing new in this game and we wish the gameplay would have been improved as well. But despite it's shortcomings, Shadow of the Tomb Raider has a great entertainment. value.
Review in Swedish | Read full review
The new course of Tomb Raider saga seems to have defintively matured with this chapter: someone could find it superior to Uncharted 4, and it is not a blasphemy...
Review in Italian | Read full review
The core mechanics are strong and locations are stunning, but the game's pacing and surprising lack of gunplay seems like a bit of a missed opportunity that makes the gaps in action even more apparent. Nevertheless, we're sure fans of the previous games will enjoy closing out the trilogy.
A few missing puzzle pieces leave a good experience in the place of greatness.
Shadow of the Tomb Raider succeeds in giving Lara the character growth she needed and also brings the reboot trilogy to a satisfying closure. It does so mostly by refining the strong gameplay foundation set with the previous installments while delivering a great action/adventure experience in terms of storytelling and audiovisual spectacle.
A reassuringly solid trilogy third act, Shadow of the Tomb Raider will certainly prove familiar. Nevertheless with better tombs to raid, improved underwater exploration and a more brutally framed narrative, enough adjustments have been made to underscore everything that fans have loved about the series for years.
Shadow of the Tomb Raider should leave us wanting more from the rebooted Lara Croft game, but with some clunky controls and a lazy combat system, what saves the game from being below average are beautiful visuals, fantastic puzzles and tomb layouts along with true adventuring. It's as mixed up of a bag as one can get.
Shadow of the Tomb Raider isn't a bad game . . . But Shadow of the Tomb Raider isn't much more than competent
Shadow of the Tomb Raider feels like they've perfected the formula created in 2013.
Shadow of the Tomb Raider is the perfect closure to a trilogy that has only improved title after title.
Review in Spanish | Read full review
Shadow of the Tomb Raider is a poignant action-adventure game that dives deep into the final chapter of Lara Croft's origin story. Unfortunately, it drops the ball in terms of frame rate and Lara's emotionless in-game character model.
In 2013, Crystal Dynamics presented a Lara Croft grounded in interesting psychology for the first time and setup the beginning of an arc for the character which could have taken this franchise to new heights. But now, with the final entry in this chapter, new developer Eidos Montreal have unfortunately plummeted this journey to new depths instead. In this logically inconsistent entry into the trilogy, we are presented with an unlikable Lara in a story-line which cannot meld its own premise with the actions of its characters. Though the games mechanics remain familiar and fun, the finale to this trilogy is dragged down into the mud by the failings of its narrative and the depictions of its once celebrated character.
Lara Croft's final adventure in her revival trilogy is easily her weakest yet. Shadow of the Tomb Raider's story fails to critique the heroine in the many ways it attempts, while aging gameplay mechanics and troublesome new additions undercut deeply satisfying exploration and an exquisite visual presentation.
It has all the trappings of a triple-A game at first glance, but it doesn't quite manage to distinguish itself from the rest of the series. This is especially apparent when compared to its predecessor that took the series in drastic new directions. In an overcrowded fall season that is packed with $60 games, "Shadow of the Tomb Raider" needed to do more.
Eidos Montreal applies its signature gameplay touches to Tomb Raider, making for the series's most satisfying balance of combat, exploration, and puzzle solving. Unfortunately these mechanical successes are let down by a journey that fails to deliver a compelling study of Lara's personal shadows.
Shadow of the Tomb Raider is darker, more beautiful and more creative than its predecessors, making it definitely the best part of the reboot series.
Review in German | Read full review