Just Cause 4
Summary: While Just Cause 4 delivers the chaotic combat and murderous mayhem the series is known for, it fails to meaningfully advance the series. As a result, many of the systems feel old and dated. Performance also seems to be an issue on PC.
Top Critic Average
Weather effects and party balloons see a knockabout charmer return in decent form.
Just Cause 4 is a slightly better version of Just Cause 3's destruction-fueled action, but lacks a big new idea to give it an identity of its own.
Still delivers the series' sandbox mayhem, but is underserved by some pretty dated systems.
It's an improvement on the last game but as a franchise Just Cause is still squandering the majority of its potential with its banal mission design and dull storytelling.
Few games serve up more nonstop action and destructive freedom than Just Cause 4
Traversal and destruction highlight Just Cause 4 and new gadgets add a welcome layer to the formula, but missions rarely bring out the game's best features.
Solis is a huge island, which allows for a realistic distribution of targets, and environmental diversity. There's some pleasure to be had exploring its various environs of city, jungle, mountain and beach-fronts, making use of an almost infinite variety of vehicles.
There are times when Just Cause 4 is amazing, but the final result is a game that loses parts of what made Just Cause great in the first place. The new mission structure repetitive and causes the series' staple destruction to take a backseat. The tether customization is top notch and the new weapons are a winner, but things like throwable C4 are gone. And the extreme weather, which is exciting when it appears, doesn't make its presence felt during most of the game. I had fun with Just Cause 4, but it's a game I want to love more than I actually do. Temper your expectations.
Just Cause 4 is not a better game than its predecessor. In many ways, it feels like the same game, just with a new continent to explore. For some, this may be all they ever wanted, but for the rest of us, it's just not enough. The formula starts to show itself early and can feel monotonous only a few hours in. There will always be joy in the mass destruction of the Just Cause 4 games, but the games seem to rely more and more on "making your own fun" instead of pushing the player into exciting and unique scenarios via the mission structure and overall game design.