Sekiro: Shadows Die Twice Reviews
Challenging and enthralling shinobi action with the usual From Software brand of difficulty, quirks and all.
Sekiro: Shadows Die Twice is a worthy entry into FromSoftware’s repertoire
A beautiful, hand-crafted action-adventure experience with challenging combat, rewarding exploration and an intriguing story.
If, like me, you’ve always just shied from games that punish for the sake of punishing, but thoroughly enjoy a story with mystery, excellent dialogue and unique fantastical components, Sekiro will punish, but it will also deliver in damascus folds. Folds upon folds. Prepare to die though, and much more than twice.
Sekiro: Shadows Die Twice is the hardest game created by From Software and is also their most ambitious IP. It is a great example of game and combat design.
Review in Italian | Read full review
This is a brutally unforgiving game that demands constant attention from its players, but it's the kind of attention that I have been all too happy to devote. Thanks to its stellar combat and memorable boss fights, Sekiro: Shadows Die Twice is a proud reminder of the fact that FromSoftware doesn't require the crutch of an established formula to deliver an arresting experience.
Sekiro: Shadows Die Twice perfectly shows the solemn atmosphere of samurai fighting. It's much more difficult than any of the souls series games and offers a great challenge for your gaming ability.
Review in Chinese | Read full review
Sekiro brings a lot of new ideas to the table while maintaining enough comfortable staples to create an experience both fresh and familiar.
Sekiro is an electrifying power trip that demands a lot from the player, but if you let it grip you it will be hard to pull its rickety wooden hand from your wrist. Every time I put words to paper I’m emboldened once more to head back in there. I’m inspired and terrified thinking about the friends I’ve made, bereft with Rot Essence, praying for me to surpass the next fork in the road so I can bring them back to life.
Sekiro is a great realization of a fantastical Shinobi journey, with challenging but rewarding action-packed gameplay and intricate level design that encourages exploration. Sekiro stands on its own next to acclaimed Souls titles and puts FromSoftware on the action stage with a flourish. At first you hit a wall, then you become the wall the game hits against, and it feels wonderful.
Sekiro: Shadows Die Twice is an incredible game that was crafted from the ashes of a Tenchu reboot
It’s as if From Software made a Tenchu game and had fears that it wouldn’t sell well, so they put on some Dark Souls makeup and a sprinkle of Bushido Blade flavor to bring this soup to up to taste.
I really can’t get enough of the game, and I feel like it takes all the things I love from the Souls series but throws it within a new setting, with further refined mechanics. It’s a thoroughly refreshing take on the legacy Miyazaki and his team have established, and I really hope we can get more of it in the future. For now, I’m going to go try speed-running various regions in Sekiro again.
Sekiro is undoubtedly a very tiring game and as such not suitable for everyone. If you loved Dark Souls or Bloodborne it will hardly disappoint you, but in the same way it is unlikely to hit you if you have never understood or appreciated the style of the two games mentioned.
Review in Italian | Read full review
Miyazaki and company prove that in the formula they invented, there is still a lot of life.
Review in Polish | Read full review
It's certainly not a game for those looking for a more relaxing trip through mythical Japanese inspired locales, but whoever decides to stick with Sekiro through its hardships are bound to experience one of the most rewarding and memorable titles of the year.
Sekiro: Shadows Die Twice is the breath of fresh air the "Soulsborne" sub-genre needed. It proves that stats, levelling-up, and equipment, is not what makes this kind of games.
The final verdict on my Sekiro: Shadows Die Twice review is that it’s an excellent test of reflexes and gaming prowess, but it also proves to be an often too severe test of patience too. I would thoroughly recommend it if you are intrigued, but would also definitely advise you to exercise caution that it might not be for you – no matter how much you desperately want to love it.
Sekiro: Shadows Die Twice is one of the most rewarding video games I have played in years. We eagerly look forward to seeing what the DLC will bring to the table.
With “Sekiro: Shadows Die Twice” Hidetaka Miyazaki has once more succeeded in creating a genre-defining masterpiece which tells a fabulous story in a beautifully designed world. The masterful design of gameplay shines above all here and introduces the players to a whole new level of difficulty that creates an unforgettable experience.
Review in Persian | Read full review