Omen of Sorrow Reviews
I'm not saying Omen of Sorrow is a bad game in the slightest, I just think it definitely is missing a real personality to make it worth paying the $50. There still is some fun to be had with it and I think someone could get a kick out of some matches, but I think that's as far as Omen of Sorrow can stretch out its stay.
I love fighting games a lot, and I understand that many other people do. I think the dedication and effort it takes to craft a capable fighting game worth forming a community around is daunting. Unfortunately, Omen of Sorrow feels like it's taken a “quantity over quality” approach that results in a flaccid, broken experience. From the characters and art to the core act of fighting, nothing in Omen of Sorrow quite sticks the landing. There are a lot of incredible fighting games to check out this year, but Omen of Sorrow is not one of them.
Omen of Sorrow is a solid game fueled by hardcore knowledge, a cool roster, and fascinating mechanics. I'm looking forward to seeing what's in store for its future.
Omen of Sorrow has more good things going for it than bad, the overall combat system feels fresh and new. The characters all feel relatable while at the same time being totally original. Fights can last longer than in other fighting games, not to mention the soundtrack is absolutely out of this world. But that’s where a lot of the good things end, the utter lack of content and the length of time it takes to actually find matches online really takes a lot of the wind from these sails.
Omen of Sorrow is an efficient and fun fighting game while in the heat of battle, but it trips getting to the arena.
Omen of Sorrow is a really good fighting game that works well and has some really interesting mechanics that change the entire aspect of the fighting game, but because of the price, it bring down so many other aspects of the game making it a difficult purchase to recommend.
Omen of Sorrow have quite a good gameplay, but the initial roster is limited, as are the game modes.
Review in French | Read full review
Omen of Sorrow offers a lot of modes, unlocks, characters, and some decent fighting elements, but it doesn’t quite have the polish or draw to keep me invested. For genre fans, though, it’s worth checking into.
Omen of Sorrow is a fighting game I can only recommend to those really looking to experiment with something new or are really big fans of horror. The combos are fun but are kind of shallow and get repetitive really quickly. The mechanics are pretty standard and can be fun but the lack of translation to new players kind of ruins them along with actually playing certain characters.
Omen of Sorrow is basically a fighting game with a fair amount of depth, without the structure to support it.
Despite the lack of an active online community and use of written dialogue, Omen Sorrow Omen of Sorrow is a fascinating game worth trying for lore lovers, as well as for casual gamers and beginners into fighting games. The characters' movements and combos have a unique feel to them compared to mainstream titles such as the Street Fighters and MK franchises. The background music is varied across environments, adding some excitement and variation to the fights.
All things considered, Omen of Sorrow is a very competent fighting game.
Omen of Sorrow is a fighter that doesn't attempt to be more than just that: a fighter. It's an okay indie entry into the genre that will be forgotten by everyone apart from those who are into gothic horror or the occult… and even they will be disappointed, as this almost feels as if it is reluctant to go wild with its theme and play to its strengths.
Omen of Sorrow is a missed opportunity. It should have been more extreme and followed Mortal Kombat in dancing with taboo. The Switch version also needed optimisation, because loading times are a killer to the fighter genre. Because it plays things too safe, this won’t be remembered as an all-time great example of the genre, however, it is still a bit of fun fantasy dark gothic action and, should there be a sequel, I would expect a more confident development outfit to really deliver on to the excellent potential this fledgling property has.
While the developers have done their best, Omen of Sorrow is still a disappointing game. Not only many parts of the game are lacking which has resulted in it looking unfinished and lackluster, but even the combat is not fun and fails to entertain the players. And the situation gets even worse when we take the PC version's deficiencies and irritating performance issues into account
Review in Persian | Read full review
I liked a lot of what I played in Omen of Sorrow. I love the new takes on the characters pulled from literature and movies, and the combat felt good, especially the bold cancel systems. The animations felt a bit stiff though, and the story mode which I was most excited for, was a letdown. But if you're looking for a new type of fighter that does something different, then you should definitely check this one out!
Omen of Sorrow represents, unfortunately, the most classic of “dead on arrival” projects, now as well as way back in 2018. AOne Games decides to bring to unreleased platforms their undoubtedly interesting and content-rich fighting game, but still lacking the necessary polishing that in this genre makes the difference between meteor and surprise. In a year that will see the return of the genre's heavyweights, Omen of Sorrow attempts to carve out a small and modest space for itself, failing in the (very difficult) attempt to carve out a fan base that will give the title longevity.
Review in Italian | Read full review
Omen of Sorrow may not have everything that makes the bigger names in the genre stand out, but it is a solid fighting game that was released at a third of the cost. If you’re looking for something different that has the spooky theme going for it, you could do a lot worse; just don’t expect all of the little details that other games offer.
Overall, I still feel Omen of Sorrow was worth the wait on Nintendo Switch. While admittedly, this version of the game boasts the worst graphics and long load times, the game is a lot of fun once you get past those barriers. Featuring a diverse roster of monstrous creatures, an expansive Story Mode, and various unlockable achievements, this is still a fighting game I can recommend to fans of the genre, even those that don’t take them all that seriously. It may not be a genre-changing game, but it’s a very solid and enjoyable fighter.
It was a commendable effort by its developers, but sadly, the game falters in its minuscule roster size, pointless story mode and ridiculous trophy requirements. Still, I am actually glad this game exists. There’s something about it that made it extra charming. Omen of Sorrow reminded me a lot of those adorable mid-tier fighting games that were everywhere during the Nintendo 64/PS1 generation. Games like Fighters Destiny, Bio Freaks, War Gods, Mace: The Dark Age. Games that weren’t able to compete with the big ones, but sure as hell tried, and we all lauded the attempt.