Tom Clancy's The Division 2 Reviews
The Division 2 provides an incredible wealth of loot-centric content, and includes tight gameplay mechanics, challenging and engaging combat, a huge open world, and more.
The Division 2's campaign is full of great gunplay, loot, and missions. Only toward the end of my 60 hours of play did it start to suffer from a lack of interesting incentives, but the journey was enough fun that it made up for the destination.
A packed, rewarding, and frequently thrilling looter shooter that should have a bright future.
The Division 2 manages to improve upon the original formula in almost every way, but its tale and tone are frequently awful.
The Division 2 is a seriously accomplished looter shooter, with a gameplay loop that keeps on giving, and an endgame that will keep you playing for months (or years) to come.
The story falls short, but The Division 2 is filled with loops to keep you invested in upgrading your agent well beyond the endgame, including gear score optimization, Dark Zone ventures, and daily challenges
Fantastic world design, exciting combat, and a seemingly unending sense of meaningful progression make it easy to get completely rapt by The Division 2.
And, while the story-based campaign and leveling system provide plenty of thrills, it takes about 50 hours to actually get to the real shit. The endgame is where I can now choose between playing as a sniper, a bomber, or a non-specific character who can do a bit of everything, and join up with other super-achievers to take down a tougher gang called the Black Tusk.
For now, I have to at least commend The Division 2 for getting the basics right. There’s a compelling endgame, there’s loot that actually matters, and missions don’t feel like they’re copy and pasted to bulk out the runtime. If some of the frustrations can be ironed out, it could be the best of its genre.
Tom Clancy's The Division 2 is good overall with some shortcomings.
I find it better to approach this as a good waste of time, a detailed disasterworld to saunter through for a couple of weeks.
The Division 2 is surely the game that fans of The Division wanted to play and that Massive Entertainment wanted to deliver the first time around. Good things come to Division agents who wait.
A triumphant follow-up that sets the bar for the looter-shooter. There are some teething issues, but The Division 2 is an incredibly polished product, and downright compelling at the same time.
Shooting the bad men and tinkering with your loot in The Division 2 is good enough to keep you coming back to something that's regularly monotonous and lacks any real message.
Ubisoft's latest entry in its third-person shooter franchise The Division is a breath of fresh air in a world filled with flawed loot shooters.
This is a big win for Massive, Ubisoft and players themselves.
The Division 2 does not suppose any massive revolution in its formula, nor pretends to be it, given the good taste of mouth that the first one left. It more than meets the "more and better" expected of a sequel.
Review in Spanish | Read full review
The Division 2 is closer to what I imagine the original vision was for the first game. Washington D.C is a sprawling, deep and detailed world filled with baddies to shoot and loot to collect that keeps you and any friends that join you engaged well after you finish the campaign. The story is a bit shallow, but missions are well written and exceptionally designed, leading to an endgame built around tons of content and a deep loot system. The Division 2 is well worth investing your time in.
Sure, The Division 2 isn’t perfect. Those hoping for an in-depth and engaging story will find themselves extremely disappointed in the meager offering on hand here. But, if you can overlook that, you’ll find an amazing experience beneath that is just teeming with engaging content.