Star Wars Jedi: Fallen Order Reviews
It means Fallen Order feels functional rather than fantastic. It's a good but not great game that never really bothers even trying to be original, instead coasting by on the strength of its source material. But it treats that source material with such open love and affection that Star Wars fans will struggle not to get carried along on the ride, though those who aren't strong with the Force can probably get away with steering clear.
Star Wars Jedi: Fallen Order is not "metroidvania with elements of Dark Souls" you wanted. It could be better, if not for the numerous technical problems and mediocre plot. Atmospheric and variable locations, good puzzles along with beautiful graphics can please fans of linear adventures, especially against the background of failed films and the lack of really good games based on Star Wars.
Review in Russian | Read full review
Respawn's first take on that galaxy far, far away could have used a little more gestation before being unleashed on players
While Star Wars Jedi: Fallen Order has some exciting combat and moments of genuinely interesting storytelling and acting, it just falls short of hitting the mark. It borrows heavily from several genres without actually adding anything new to the conversation. That’s not to say it’s bad, it just didn’t leave me wanting to revisit this galaxy.
Star Wars Jedi: Fallen Order comes painfully close to being the best action game of the year, but it ultimately falls short due to pacing problems and a host of technical issues. Still, this is the first step into a larger world for a franchise that has persistently struggled since its acquisition by EA.
An earnest attempt to create the ultimate Jedi simulator but the mishmash of game influences and an unengaging story leaves it only impacting on the surface.
Overall, Star Wars Jedi: Fallen Order is a solid Star Wars game. A meandering narrative, weirdly-chosen protagonist, shoddy start and technical issues make it hard to recommend, especially with such technical issues on base Xbox One consoles, but it’s still a fantastic game beneath its issues.
Technical issues marr an otherwise slick adventure. A must for Star Wars fans.
Respawn's work pays homage to the world of Star Wars with a modest narrative adventure, made up of ups and downs: the respect and love for Star Wars by the developers make this game almost essential for every fan of the saga, while a solid combat system and a overall successful level design will also entertain fans of action adventures.
Review in Italian | Read full review
Star Wars Jedi Fallen Order brings a unique take to the world of Star Wars by implementing a Soulslike element to it. This is an excellent immersive adventure with flashy moves, incredible music, remarkable graphics, and a fantastic story that does a great job of setting up the next game.
The story is through and through a classic Star Wars tale, set within the first and second trilogies, and yet it falls short of truly being a must-buy due to its technical problems and its somewhat disappointing combat and mechanics. I simply wanted more, and a more polished game.
Star Wars Jedi: Fallen Order proves to be one of the best games in the franchise, while simultaneously proving yet again that single-player narrative games are here to stay. While it does take a lot of inspiration from many other classics, it manages to carve out a unique identity.
In the end, Star Wars Jedi: Fallen Order ultimately lacks a sense of identity and that's what holds it back from being one of the greats.
Developers from Respawn Entertainment resemble a dog and a cat - they borrowed individual ingredients from established game brands and baked them into a cake in the form of gameplay of their new title. Unlike the animal twin from Čapka's fairy tales, you won't have a stomach ache after consuming it, because the mix of fights, platforming and puzzles here works perfectly. After a weak introduction, the successful gameplay is joined by an equally successful story with characters whose fate you will care about, set in attractive settings. Star Wars Jedi: Fallen Order doesn't need a lot of innovation to be a great action-adventure and one of the best Star Wars games in years.
Review in Czech | Read full review
With the skillful, dynamic gameplay and the lukewarm story in the Star Wars timeline taken into consideration, the question of how this game holds up becomes a two-part query: is it a good game, and is it a good Star Wars game? The answer to the first question is an easy one. Heavy on adventure and cinematic style, Fallen Order is absolutely a game worth anyone's time if you've got even an inkling of interest in Star Wars. You won't feel left behind, thanks to the new characters, if you're less familiar with Star Wars, and those who know the fandom inside and out will pick up on clever nods and filled-in blanks. You could remove the Star Wars wrappings and it'd still be a fantastic experience which could be construed as both a positive and a negative. So many Star Wars experiences are based off prior exposure now that it'd be nearly impossible for one person to have the same experience with this story as another, but even if you knock the story, everything else about the game is solid and worth your time.
Star Wars Jedi: Fallen Order isn't the best Souls-like on the market, but it's the best entry point for newcomers. The game has a great balance between a challenge and a power fantasy, and it blends all of its inspirations well to create a package worth checking out.
Despite some technical issues Star Wars Jedi: Fallen Order is a great game for Star Wars fans.
It is curious that this game clearly understands the strong aspects of the property on which it is based on, and in that spectrum it delivers a lot of personality, offering one of the best Star Wars adventures to date, but when it comes to gameplay and game design aspects, it has trouble deciding what it wants to be. Many influences are suited for the nature of the I.P as the decision to create maps with a great focus on exploration and implement bombastic action sequences, but the combat ended up suffering from inconsistency between excellent and mediocre aspects. In summary, Jedi: Fallen Order is a good game that establishes a strong base for Respawn to continue to improve and find its own identity for this sub-series.
Review in Portuguese | Read full review
Although not without its shortcomings, Jedi: Fallen Order is an enjoyable romp into the Star Wars universe that should undoubtedly be experienced by any fan of brisk combat and Star Wars as a whole.
If you are getting the idea that Star Wars Jedi: Fallen Order is a great Star Wars game, then you’re on the right track, and I believe that Respawn (and EA) is too. There is so much great about this game that it can be easy to overlook its obvious flaws: graphical errors and glitches, a static and sometimes flawed combat system, unrewarding collectibles, and lacking RPG elements being chief amongst those complaints. A full play through of the campaign took me just over 12 hours – a span that told a cohesive story with impressive components, but in the end nearly overstayed its welcome and resulted in a game that felt to me rather one-note. Jedi: Fallen Order feels like a great base game that Respawn can build upon to make deeper, richer, and more stable sequels that fully explore the powers of a Jedi while polishing the individual elements borrowed from each different genre.