The Outer Worlds Reviews
Despite its setbacks there’s enough about The Outer Worlds to like – it’s engaging, fast paced and entertaining: the world-building loses steam when it gets past a certain point and it can feel repetitive but like most RPGS it’s what you put into it, a pretty thrilling experience when all is said and done that deserves its own place in the gaming pantheon. The characters are likeable and well acted; and there's plenty of missions to keep you there on top of that - with a choice-based structure that puts you front and centre in the narrative. More depth would've been useful to truly flesh it out but for what it is it's a real accomplishment, and the fact that there's enough of a game here to make it worth the investement really is something that's worth the price of the bundle alone; just for this - anything else is a bonus. There's a solid 30+ hour game here.
Despite several patches, some issues persist. Perhaps there’s a great game beneath them but as it stands, The Outer Worlds is “just” a very good one.
For the RPG, story telling elements alone I'd recommend it… for being set in space it gets bonus points… for being just a well fleshed out world that is quite striking to look at and to inhabit it gets a hearty recommendation. If you like RPG's then this is definitely worth checking out!
If one has been craving a true single-player RPG with a good leveling system, fantastic voice acting, good storytelling, and excellent pacing, then The Outer Worlds is a game that gamers must play. The game lasts around 30 hours, and that’s including completing both the main storyline and majority of side quests. Thankfully, with how many choices players have in this game, the replay value is high. It’s always fun to see the other outcomes in one’s next playthrough—or tenth.
The Outer Worlds's appearance on the Nintendo Switch is welcome due to the fact that it was one of 2019's best titles. However, while still fun to play, it doesn't leverage the Switch's hardware effectively and is subsequently unpleasant to look at. This has a big impact given that the game's charm on other home consoles and PC is due in large part to its visuals. For this reason it's difficult to celebrate it until it receives a substantial performance patch.
It is a nearly hopeless dystopia in a time where hope is at a premium in our lives. It’s not the best choice, it’s Spacer’s Choice. Still, if you haven’t checked out The Outer Worlds yet and have enjoyed Obsidian’s previous work, you’re very likely to find yourself as compelled as I was to play all the way to the end, despite the unfortunate timing and graphical limitations of the Switch version.
At the end of the day, The Outer Worlds succeeds in being a story-driven RPG that offers a lot of freedom for you to experience and play the game as you see fit. It doesn't look particularly good or run incredibly well. I don't want to downplay the importance of the story and quests, but The Outer Worlds feels like either a calculated cash grab or a team obsessed with making a game run on an inferior system for the sake of it, rather than trying to find a new player base. It's all here and playable, but play it anywhere else if you can because the trade-offs are larger than the benefits of playing it on a portable format.
Even on a limited console such as the Switch, the scope of The Outer Worlds isn’t lost.
Despite the weaker graphics, the game is still a very fun experience and I believe that this port manages to bring the strengths of this adventure: a well-tied story combined with battle mechanics that does not disappoint.
Review in Portuguese | Read full review
The transition of The Outer Worlds to the Switch is a decent one. All the content and dark humor is still there. The game play pretty well in handheld mode despite the joycons aren't particularly well equipped to handle a First Person Shooter. The game suffers from popups and loadtimes, but nothing unbearable. Overall a decent package, especially for those who want to play on the go. If you plan to mostly play docked, you might want to check out one of the other platoforms.
Review in Dutch | Read full review
If [the Switch version] is the only way you can play The Outer Worlds it may be worth the price of admission. Otherwise this ambitious port is sure to disappoint.
I suppose if you don’t own anything else that will run this game, then this port is admittedly a way to play a game you’d otherwise have no access to. However, if you own literally anything else that will run The Outer Worlds, and don’t want a return to PS3 graphics with PS2 processing speeds, avoid this port like the Edgewater plague.
The Outer Worlds on the Nintendo Switch is still the game developed by Obsidian sans visual fidelity; if you can overlook the graphical aspect of this port, it will still deliver a memorable experience.
The Outer Worlds is a great open-world first-person shooter with well-written dialogue and world-building. But playing on the Switch does a disservice to the original game. It often begins to feel like a chore.
The Outer Worlds is a fantastic game, and the Nintendo Switch port is no exception. Despite significantly weaker hardware, the Switch port holds up admirably and will no doubt provide you countless hours of top-shelf gameplay and outer space hijinks.
At first glance, The Outer Worlds on Nintendo Switch falls massively short of the bar set by other ports to the hybrid console. Everything has been scaled back in an effort to get it working as smoothly as possible on the machine, but there are still major problems with how the game performs. Even so, I found myself still having a lot of fun playing The Outer Worlds on the Nintendo Switch, which is a testament to just how brilliant this game truly is.
For a game that’s so dependent on its art style to drive home much of its personality, character interactions and the story are left to carry the weight of completing the sense of immersion, and most of the time that load is too great for them to bear on their own. The Outer Worlds on Switch just doesn’t land well without all of the aspects working together in concert. I’m not saying the game is unplayable, it just feels like the experience is severely hamstrung and it’s hard to get a proper sense of enjoyment out of it. There’s still fun to be had, but it comes in fits and starts, and it really doesn’t stand up to any of the other platforms the game is available on. If the Switch is your only gaming system, you’re really hankering for a space adventure, and you don’t mind or notice technical problems, then there may be something here for you. Otherwise, you’d do well to play elsewhere. To paraphrase the game itself, the Switch version of this game isn’t the best choice, it’s… well, you know the rest.
The Outer Worlds is a great game, one of the best from last year. The problem is that we are facing a port that does not do justice to the game.
Review in Spanish | Read full review
Is this the best version of The Outer Worlds out there? No. Should this be the version for you to consider purchasing in case you have never played this game before? Absofreakinglutely not. Is is still a fantastic RPG with one of the best plots and characters in recent memory? Without a shadow of a doubt.
The Outer Worlds on the Nintendo Switch is the final straw for me. My heart can’t take the disappointment of these ports anymore. Time and time again, a port of an otherwise excellent game is released on the Switch (at full price, mind you) only to be a shell of the developer’s original vision. I get it, there’s money to be made, and there will always be that dedicated group of fans that can’t be told no, and will argue these games don’t look the way they do. But we all know that’s a joke. The Outer Worlds on the Switch looks bad, plays bad, and did nothing more than make me want to get the game elsewhere. I guess that’s a win for Obsidian.