Dangerous Driving doesn't reach the quality of Burnout classics because of its lack of polish, however, it creates an excellent foundation for this series to become the successor the classic series deserves.
Review in Portuguese | Read full review
Dangerous Driving feels like the little engine that could. When it works, it is a fantastic experience. It felt like Burnout never left. The lack of music and compromised original consoles though really drags it down a notch. I wanted to love this game a lot more than I did, but as it stands it is an incredible throwback to the glory days of Burnout racing.
And really, when the crashes look like simple physics experiments from the late-90s that can trigger from the slightest of scrapes – it was destined to fall short of hitting its lofty Burnout spiritual successor goal.
Dangerous Driving hits the perfect melody at certain points when focusing on what the team set out for it to do: be a spiritual successor to Burnout. At its peak, it feels like a Burnout game.
Dangerous Driving completes Burnout's revival, but not flawlessly.
The spirit of Burnout returns in a game that trades big-budget spectacle for pure speed.
Its limited budget is obvious but as an unofficial reboot for the Burnout series this is one of the best arcade racers for a long time.
Neither the racing nor the crashes do enough to make this title standout
As a spiritual successor to Burnout 3: Takedown, Dangerous Driving bottles up some of that Criterion magic, but these moments are fleeting and too many issues pile up to make it little more than a pretender.
All in all, Dangerous Driving is a marked improvement in basically every facet over Danger Zone 1 and 2. This is Three Fields firing on all cylinders and giving Burnout fans the experience they've been craving. While a few technical hiccups stop this from achieving greatness, you really shouldn't sleep on this if you're a fan of arcade racers. Dangerous Driving is the real deal and any Burnout fan would be crazy to skip it.
Despite the sparse menus and weird gameplay hiccups, Dangerous Driving is still a hell of a great time.
Dangerous Driving is the game Burnout fans have been waiting for. Insane speeds, takedowns, permanent wreckage and a raft of events make this not just a spiritual successor, but a new beginning for aggressive arcade racing.
Dangerous Driving it's like returning to the very first Burnout: say goodby to the open world and its awesome graphics, and be ready to embrace the old fashioned events on classic circuits. It retains the variety type o races, the takedowns,... but without the polishment that make us fall in love with this arcade formula.
Review in Spanish | Read full review
Dangerous Driving is a funny but limited old-style racing game. Its sense of the speed is exhilarating, but on a standard Xbox One/PS4 the frame rate drops to a not so exciting 30fps.
Review in Italian | Read full review
An interesting take on the classic Burnout-esque racing games, but falls too short on its efforts when you are not on the track, with awful menus, a bad campaign design and lack of game modes to be a true Burnout sucessor.
Review in Spanish | Read full review
Dangerous Driving delivers a tight, streamlined racing experience, but that comes at the cost of features that players have come to expect.
I had got plenty of enjoyment out of Dangerous Driving. Handling is excellent, the different modes give you plenty of reasons to keep playing, and watching your Takedowns is as addictive as it gets.
From much of the creative talent behind the revered Burnout series, does Dangerous Driving rekindle its rambunctious racing?
Dangerous Driving is, at best, a rough early prototype of a proper Burnout successor. The basic mechanics and sense of speed are there, but they're badly undermined by bland track design, infuriating AI, a lack of features, and a host of other issues. Those feeling nostalgic for Burnout would be best served taking the classics out for another spin, rather than taking a chance on this lemon.
Dangerous Driving aims to be a clone of a classic yet sorely outdated driving franchise, and it succeeds in that mission to an extent. PS2-era design methodology is present throughout, and adrenaline thrills take centre stage over fluid design, creativity or accessibility.