Summary: Borderlands 3 was built for fans of the series and even though it doesn't take any unnecessary risks with its formula, it still manages to excite and thrill players from start to finish.
Bigger & Better
Borderlands 3 builds on the set formula by ramping everything up to eleven.
Even More Loot
One of the original looter shooters brings even more quirky and explosive guns to the table.
Borderlands 3 plays it very safe, never straying too far from the set formula that's over ten years old now.
Top Critic Average
The humour is even more annoying, the guns even more amazing and Gearbox's shooter is more divisive than it's ever been.
An endless font of bad jokes and cool guns in the series' most vapid story yet, Borderlands 3 skates by on watching numbers fly and goons explode.
Borderlands 3 sticks to its guns and outdoes itself with an amazing arsenal of weapons, humor, and missions.
Borderlands 3 is a fan-servicing treat of a Borderlands game, albeit one somewhat soured by technical issues and lacklustre villains.
A surprisingly unadventurous sequel, given the long years fans have been waiting for it, but the entertaining weaponry just about makes up for the overfamiliarity and obnoxious sense of humour.
Borderlands 3 is a love letter to its fans and a celebration of the style of play it first popularized. Filled with characters from previous installments, and unapologetic in its silly humor and bombastic action, it’s an amusing ride that seems hesitant to innovate.
Borderlands 3 fumbles with its bosses, but the game ultimately continues its predecessors' tradition of fun, mayhem-filled looting and shooting.
Borderlands 3, if it works well at launch, is a competent game that feels like a passable continuation of the franchise instead of an evolution. It’s the same general idea with new vault hunters, but with little of the joy and danger that I fell in love with in earlier entries.
Like junk food, Borderlands 3 is an exercise in cheap hedonism. It’s not meant to take the place of a meal, but it still warrants criticism for being what it is, what it’s always been: a compulsively playable shooter with some good ideas and also some frustratingly retrograde attitudes. There’s enough good here to understand why you’d keep it around, but also enough troubling aspects that you could justify cutting it from your life entirely. But, even then, if you came across it at a house party, you’d probably take a bite.