Sea of Solitude
Summary: Sea of Solitude is an interesting concept built on top of mediocre gameplay, although it's unique take on mental health does make it stand out from the crowd.
Sea of Solitude's poignant narrative is as clever as it is powerful.
Simplistic gameplay leaves Sea of Solitude feeling shallow for most of its playtime.
Poor VO and Dialogue
Subpar voice acting undermines Sea of Solitude's excellent narrative.
Top Critic Average
Sea of Solitude is a gorgeous adventure that knows its way around mental illness, but doesn't make great use of the medium to tell its story.
A brief, frequently beautiful meditation on mental illness that can be overly blunt in its messaging.
Sea of Solitude gives you a beautiful world and an intriguing story but the gameplay fails to evolve enough to make this a compelling adventure.
A thoughtful exploration of the monsters people can unwittingly become, although it often struggles to offer a compelling gameplay experience.
Sea of Solitude provides an insightful look at mental health and its characters evolve in meaningful ways
For me, the story worked best when it wasn’t so loud and so blunt.
Sea of Solitude tells a poignant story about loneliness that's only let down by its tedious gameplay.
Not even striking art direction and sincere storytelling can save the unfortunate nature of Sea of Solitude. Marred by dull action and, at worst, frustrating sequences, Sea of Solitude ends up feeling like twice the length of its runtime. Those monsters and that world sure are gorgeous though.
Addressing more personal mental issues is novel in gaming and that much is admirable but trying isn’t always enough. Storytelling matters as much as — if not more than — the story you’re trying to tell and the game’s clumsy script and amateurish performances demonstrate how one side can spoil the other.