Interesting on paper, but lacks tension and is full of technical and gameplay issues and repetitive tasks. Blair Witch is full of unmet potential that doesn't stack up to the reputation of Bloober Team.
Review in Czech | Read full review
Blair Witch adds another layer of fear to its enticing lore and is yet another horror hit of 2019 for Bloober Team
In all, Bloober Team has done a great job of capturing the feel and ethos of the film series.
Bloober Team’s misfire takes interesting liberties with the source material but often forgets the terror at the heart of it.
An interesting horror game that never manages to escape the shadow of its '90s inspiration.
Blair Witch is a harrowing walk in the woods that deserves a spot in the horror game pantheon alongside Amnesia, Silent Hill, and their like.
Though its lack of polish, pacing problems, and predictable story make it difficult to recommend unreservedly, Blair Witch is nonetheless packed with a number of successful scares and memorable set-pieces that draw admirably on the franchise's lore - and oh, do I love that dog.
An uneven mix of tense psychological drama and buggy, half-broken gameplay mechanics but the end result is still one of the better movie tie-ins of recent years.
A fine take on psychological horror cut down by bugs and wonkiness.
Blair Witch does a good job capturing the sensation of getting lost – something I actively try to avoid. A memorable final act partially redeems the tedium of getting to that point
Blair Witch too often lets trivial combat and simple puzzles get in the way of an engrossing and unsettling setting that captures the true spirit of the original film.
The stakes are high in Blair Witch, as these woods aren’t known to take prisoners. But with two characters at the heart of this game, I only really care about one of them coming home alive.
It’s a shame the pacing does such a number on Blair Witch. It deals with some heady topics like PTSD, mental illness, and police shootings. Instead of hitting you hard and fast and hooking you, it lets your attention fade in between major plot points. Furthermore, it doesn’t use the Blair Witch lore to effect.
There's a lot of things to like about Blair Witch, from the way it invokes the imagery of the original film, to some inventive camcorder puzzles and intriguing depictions of trauma, but most of these aspects aren't given the time to really develop. There's the skeleton of a really good horror-based walking sim here, and while it's still worth checking out for horror fans, it feels more like a first episode of a series rather than a standalone game. A missed opportunity; all Woody and no real Buzz.
Its mechanics, setting and artistic design come together when offering a title that tries to generate fear in the player, respecting his intelligence and avoiding falling into the most manic topics of the genre.
Review in Spanish | Read full review
Blair Witch is a horror game with some good ideas poorly executed such as the use of a video camera to change environments or the relationship between the main character and his dog.
Review in Spanish | Read full review
Believe me when I say Terminal Reality's three-volume Blair Witch series is a better use of your time. Or better yet, watch the original found footage classic The Blair Witch Project if you haven't already seen it. It may be hokey, but it's culturally significant – and you may actually walk away a bit shaken.
Blair Witch manages to offer a gameplay that has reached its limits by propping it up with an intriguing storyline, a good dose of atmosphere and a couple of interesting mechanics. However, it tends to overdo in the end and, above all, he needs a little more technical cleaning.
Review in Italian | Read full review
The Blair Witch franchise has never been able to capture the magic of the original movie in the years since, but this may be the closest attempt yet thanks to the effective use of the a psychological focused story and gameplay that feels fairly fresh within the horror genre.
Blair Witch nails the feeling of the original movie, producing the same paranoia and terror as many felt in the cinemas back in 1999. An essential experience for any horror fan.