Contra: Rogue Corps Reviews
For a Contra fan, this game is the antithesis of what Contra is supposed to be. Playing Rogue Corps, I at last understood what Metal Gear fans must have felt when they played Metal Gear Survive last year.
It's hard to put into words all the issues Contra: Rogue Corps has, largely because it isn't objectively awful, it's just painfully unimaginative. It seems to think the name and a couple of jokes are enough to sell it and honestly, it's probably enough to garner interesting, though there really isn't anything special about it. Everything is so plain, boring and simple that no amount of charm or quirks will make shooting some pink blob that flies at you interesting. Though, if you love top-down shooters and just want to see what it's like, maybe check it out during a sale.
Perhaps its efforts to fit in with the big dogs of the gaming world would be more tolerable if there were more variety to its challenges.
Despite my initial hesitation, I found myself really digging Contra: Rogue Corps. My fears that it looked like a cheap, grody-looking, nothing game trying to cruise on a classic IP ended up being completely unfounded. Instead, what I got was a game clearly under Kawazato’s supervision, but with younger blood coursing through its veins.
Contra: Rogue Corps has some good ideas.
Contra: Rogue Corps joins Bomberman: Act Zero and Hideo Kojima's firing as one of Konami's biggest disappointments.
Although it may be a very bad Contra entry, Rogue Corps isn't a total wash. The upgrade system provides decent customization, and the gameplay is serviceable, but far from extraordinary. It's just not what you want from the long-buried franchise.
Contra is one of my favorite video game series of all time. Which makes giving Contra: Rogue Corps a low score extra painful for me. I really wanted this game to do well. But while it has some good ideas, they’re pretty much buried in an avalanche of poor gameplay decisions. From overheating guns to poor camera angles, playing Rogue Corps feels like you’re fighting the game a lot of times instead of the aliens inside it. I just hope it doesn’t spell the death knell for a franchise I love so much.
CONTRA: Rogue Corps, despite being a decent and fun game, is a long way from putting the legendary Contra saga back where it belongs.
Review in Spanish | Read full review
Rogue Corps is one of the least polished and most disappointing titles of the year, and that's even with the low expectations that preceded its release.
The Contra series lands on the Nintendo Switch under the name of Contra Rogue Corps. If by itself this should be a reason to celebrate, a closer look reveals an opportunity that missed all its objectives. The Contra series is mostly appreciated for its fun, non-stop and frantic action and gameplay, but Rogue Corps brings a gameplay tarnished by lack of precision and frustration, as well as a limited performance where its audiovisual component is concerned.
Review in Portuguese | Read full review
Contra Rogue Corps is the disappointing final chapter of a saga that has seen better days due to monotonous and trivial gameplay, along with a mediocre artistic direction.
Review in Italian | Read full review
The player will be doing a lot of the same in Contra: Rogue Corps. Although the progression systems and multiple modes are welcome, the game is just ok, and it definitely doesn’t feel like Contra. If the price was less it would be a good budget title, but for Konami’s newest Contra offering, it just doesn’t cut the mustard.
The only real accolade you can award this run-of-the-mill release is that it’s inoffensive, but even then it’s almost offensively inoffensive – if you get what we mean.
The more I played Contra: Rogue Corps, the more I could recognize its flaws yet at the same time, I was strangely transfixed by those fleeting moments of being an action badass with the right weapons, only for my dreams to be swiftly dashed as those weapons overheated and I was mobbed to death by giant alien bugs.
Contra: Rogue Corps is a game a lot of people would consider Konami to make. After seemingly wanting to exit the business even with a string of classic IP, this game feels like it was made for the sake of releasing a new Contra in 2019. It has good ideas hampered with poor implementation. It is not fun to play and that is its biggest crime. I wanted to love Rogue Corps. I tried to love Rogue Corps. I simply cannot find any fun to be had with the latest in this beloved franchise.
The return of this beloved series is marred by repetitive gameplay, imprecise controls and wreak graphics.
Review in Italian | Read full review
A game that arrives a generation late. Improvable in all aspects except his cooperative and his thug style.
Review in Spanish | Read full review
Contra: Rogue Corps may not get high marks for reinvigorating the Contra series, nor does it innovate or do anything exceptionally well. But a game that you enjoy playing doesn't have to, and I found myself enjoying this raucous shooter more than I thought I would. It may have its own fair share of problems, but its low price and low barrier entry make it a serviceable and potentially hilarious time to be had solo or with your friends.
Rogue Corps keeps the classic Contra flavour; It is fast, fun and spectacular, but we miss some game modes (specially coop campaign) and there are some technical issues, such as camera position, frame rate and control scheme.
Review in Spanish | Read full review