Contra: Rogue Corps Reviews
Rogue Corps is elevated at times by the fact that it's hard to truly screw up a twin-stick shooter.
Contra: Rogue Corps is one of the worst games in the revered franchise and does a poor job of reviving the series for a modern audience by switching genres and failing to deliver.
Contra: Rogue Corps tries to maintain the essence of Contra while changing the gameplay mechanics into something that doesn’t remotely resemble classic Contra.
Contra: Rogue Corps has some good ideas.
The core design choice of Contra: Rogue Corps makes it a boring game no matter what mode your playing, add to that a weak AI and very repetitive missions, and you'll get yourself a disappointing game.
Review in Arabic | Read full review
Contra: Rogue Corps joins Bomberman: Act Zero and Hideo Kojima's firing as one of Konami's biggest disappointments.
A game that arrives a generation late. Improvable in all aspects except his cooperative and his thug style.
Review in Spanish | Read full review
Contra: Rogue Corps may not get high marks for reinvigorating the Contra series, nor does it innovate or do anything exceptionally well. But a game that you enjoy playing doesn't have to, and I found myself enjoying this raucous shooter more than I thought I would. It may have its own fair share of problems, but its low price and low barrier entry make it a serviceable and potentially hilarious time to be had solo or with your friends.
The worst Contra game ever made and an object lesson in how not to revive a classic franchise, especially as there are multiple unofficial homages that are far superior.
It's a shame because sometimes, even when I'm fighting the game, I'm enjoying myself. Contra: Rogue Corps needed more time in the oven, and I'm not sure the whole "segmented ways to play" concept is going to go over well with everyone. But when it's firing on all cylinders, there's some silly shoot 'em up fun going on.
The return of this beloved series is marred by repetitive gameplay, imprecise controls and wreak graphics.
Review in Italian | Read full review
Rogue Corps keeps the classic Contra flavour; It is fast, fun and spectacular, but we miss some game modes (specially coop campaign) and there are some technical issues, such as camera position, frame rate and control scheme.
Review in Spanish | Read full review
Despite my initial hesitation, I found myself really digging Contra: Rogue Corps. My fears that it looked like a cheap, grody-looking, nothing game trying to cruise on a classic IP ended up being completely unfounded. Instead, what I got was a game clearly under Kawazato’s supervision, but with younger blood coursing through its veins.
Contra: Rogue Corps is a game a lot of people would consider Konami to make. After seemingly wanting to exit the business even with a string of classic IP, this game feels like it was made for the sake of releasing a new Contra in 2019. It has good ideas hampered with poor implementation. It is not fun to play and that is its biggest crime. I wanted to love Rogue Corps. I tried to love Rogue Corps. I simply cannot find any fun to be had with the latest in this beloved franchise.
The more I played Contra: Rogue Corps, the more I could recognize its flaws yet at the same time, I was strangely transfixed by those fleeting moments of being an action badass with the right weapons, only for my dreams to be swiftly dashed as those weapons overheated and I was mobbed to death by giant alien bugs.
The only real accolade you can award this run-of-the-mill release is that it’s inoffensive, but even then it’s almost offensively inoffensive – if you get what we mean.
The player will be doing a lot of the same in Contra: Rogue Corps. Although the progression systems and multiple modes are welcome, the game is just ok, and it definitely doesn’t feel like Contra. If the price was less it would be a good budget title, but for Konami’s newest Contra offering, it just doesn’t cut the mustard.
Contra Rogue Corps is the disappointing final chapter of a saga that has seen better days due to monotonous and trivial gameplay, along with a mediocre artistic direction.
Review in Italian | Read full review
The Contra series lands on the Nintendo Switch under the name of Contra Rogue Corps. If by itself this should be a reason to celebrate, a closer look reveals an opportunity that missed all its objectives. The Contra series is mostly appreciated for its fun, non-stop and frantic action and gameplay, but Rogue Corps brings a gameplay tarnished by lack of precision and frustration, as well as a limited performance where its audiovisual component is concerned.
Review in Portuguese | Read full review
Rogue Corps is one of the least polished and most disappointing titles of the year, and that's even with the low expectations that preceded its release.