Wattam is the Katamari successor you may not have known you needed. Keita Takahashi and the folks at Funomena have created a new kind of alternative game experience. If you long for the days when you used to collect toy figures and play sets, Wattam is a wonder to behold. It's joy, colorful and fun, in your hands and right in front of your face.
Wattam communicates a poignant, refreshing, and all-too-necessary joy in the face of adversity.
Refreshingly light-hearted, brief, and full of good vibes, Wattam is the kind of game that everyone can easily settle down with.
Designer Keita Takahashi is back at it again with the incredibly odd, yet charming, Wattam, a game about friendship, explosions, and lots of poop.
Wattam is a unique and delightful experience that suffers from a few technical issues.
A game of animated objects interacting with each other in a colourful, sandbox world with few clear goals, Wattam is absurd and refreshing fun--despite a few distracting bugs and frequent fart noises.
As a game, Wattam is a scatterbrained assembly of goofball logic and cumbersome mechanics. As an experience, it's an earnest expression of love, affinity, and forgiveness shared by all of its moving pieces. The product is a game that elicits joy without the videogame-y demand for precooked gratification. Wattam feels like a birthday party where all of your friends actually show up.
While Wattam can be a little awkward, thanks to replacing its camera stick with the simple rotation controls on the shoulder buttons, and easily beaten in three hours, it's a game that makes a strong statement that sticks in the mind.
Spend a few hours winding down with its carefree sandbox or just listen to the ever catchy folksy music, and it's just the antidote you need after a bad day, a bad year, or hell, a bad decade.
Wattam isn’t without its flaws; in particular, the more characters you gather, the harder it is to quickly switch between them. But even when your journey’s done, there’s more than enough here to draw you back in, whether you’re tackling the game in co-op mode, hunting for those few elusive characters you’ve missed or just diving into this daft and wonderfully charming world.
A joy to play through and through and the perfect antidote to today's climate.
Review in Arabic | Read full review
Wattam is a rare wonder of a game, full of hope, charm, and poop. But it's also one of the kindest games to come out all year.
If you have even a sliver of child-like wonder left in your heart then playing Wattam is a must.
A fun and happy game from the same creator as Katamari Damacy, Wattam is an absolute delight to experience and enjoy. It could be longer but also will cheer anyone up.
Wattam is a fun, quirky game. It’s art style is cute, the soundtrack is good, and while gameplay may get repetitive, the charm makes up for it. It’s also fun to mess around with the physics and see what the game can handle. It’s like a big toybox.
Wattam is a FAMILY game, really easy to play. Every element of the game was designed for CHILDREN around their early childhood to understand. It is full of cues during gameplay, puzzles are simple and mechanics are basic. Which doesn't mean it will be extremely easy for kids, the challenge is still there. For us, adults, the challenge is not completing the game, but to be able to RECONNECT with the child we once were. To play "correctly" and understand Wattam you need to become a kid again and let yourself laugh about the most simple things of life.
At times it feels like playing around with a chemistry set. Except it can only produce fun and harmless explosions.
Wattam is a delight to play. From the cute aesthetic, to the amazing soundtrack, there is much to enjoy here.