Wattam Reviews
Wattam should be played, if for no other reason than to see a designer expressing ambivalence about his own ideas.
As charmingly idiosyncratic as you'd expect from the creator of Katamari Damacy, but although the harmonious message is clear the game itself is a frustrating chore.
The creator of Katamari Damacy, Keita Takahashi, unleashes a beguiling new game where strange creatures must cooperate to solve puzzles – though life in utopia proves repetitive
Witnessing its wholesome, nearly childlike view of the world through a bunch of nonsequiteurs is pleasant even if playing through them isn’t always quite as enjoyable. And while Wattam seems to want to avoid descriptors and can get away with it at times, that playability is important for a video game.
Choose the world of Wattam at your most studious discretion, my friends.
A fun and happy game from the same creator as Katamari Damacy, Wattam is an absolute delight to experience and enjoy. It could be longer but also will cheer anyone up.
A joy to play through and through and the perfect antidote to today's climate.
Review in Arabic | Read full review
Designer Keita Takahashi is back at it again with the incredibly odd, yet charming, Wattam, a game about friendship, explosions, and lots of poop.
Wattam features the best visuals, score, and cast to ever grace a Keita Takahashi game, but its gameplay proves to be a touch too shallow to preserve that childlike wonder beyond its four-hour story.
Wattam is a pure, adorable joy. Keita Takahashi's signature idiosyncrasies shine through in this playful game about friendship and finding pleasure in the simple things. Interacting with the wacky cast of characters is great fun, and there's almost no pressure to march on with the story if you'd rather do your own thing. It's a shame the technical side of things lets the experience down somewhat, but when the game is at its ludicrous best, you probably won't care.
Wattam takes the concepts of action and puzzling, and makes them its own.
In an industry still obsessed with lifelike visuals, gratuitous violence, and tear-jerking stories, Wattam is a welcome remedy. Though short-lived and bizarre is its design, it has a joyous cleansing effect that will have you grinning ear to ear.
Wattam is a bizarre playground full of wonder, discovery, and cheerful friends that come together to tell a sweet story about rising up and bonding after conflict.
Keita Takahashi delivers another singular title that's as much an interactive art piece as it is a game
Wattam is a delight to play. From the cute aesthetic, to the amazing soundtrack, there is much to enjoy here.
Wattam is the Katamari successor you may not have known you needed. Keita Takahashi and the folks at Funomena have created a new kind of alternative game experience. If you long for the days when you used to collect toy figures and play sets, Wattam is a wonder to behold. It's joy, colorful and fun, in your hands and right in front of your face.
Wattam is a fun colourful playground for players to goof around in, even though it's controls have a few screws loose.
At times it feels like playing around with a chemistry set. Except it can only produce fun and harmless explosions.
Spend a few hours winding down with its carefree sandbox or just listen to the ever catchy folksy music, and it's just the antidote you need after a bad day, a bad year, or hell, a bad decade.
Wattam isn’t without its flaws; in particular, the more characters you gather, the harder it is to quickly switch between them. But even when your journey’s done, there’s more than enough here to draw you back in, whether you’re tackling the game in co-op mode, hunting for those few elusive characters you’ve missed or just diving into this daft and wonderfully charming world.